Traction Point gamedev Live #25⚡Custom Engine, Zig, C++, Blender @MadrigalGames
Traction Point gamedev Live #25⚡Custom Engine, Zig, C++, Blender  @MadrigalGames
Uploaded August 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle action puzzle game using a self-made engine and tools.

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d
Traction Point gamedev Live #25⚡Custom Engine, Zig, C++, Blendertransmission000A proper look at WebGPU for native gamesTraction Point gamedev Live #30⚡Custom Engine, Zig, C++, BlenderC++/C#/Zig GameDev Live #54⚡Even more Demo work!C++/C#/Zig GameDev Live #41⚡Back to level/asset design!transmission019 - riding the monorail - part 2Traction Point - gamedev Live! - #2The Anatomy of my Game EngineGamedev Live #24⚡Traction Point⚡Custom Engine⚡Zig⚡Blendertransmission022 - porting the tire track component from C++ to ZigI accidentally jelly physics! #gamedev #indiedev #jelly
Madrigal Games |

Traction Point gamedev Live #25⚡Custom Engine, Zig, C++, Blender

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