Gamedev Live #24⚡Traction Point⚡Custom Engine⚡Zig⚡Blender @MadrigalGames
Gamedev Live #24⚡Traction Point⚡Custom Engine⚡Zig⚡Blender  @MadrigalGames
Uploaded August 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle action puzzle game using a self-made engine and tools.

#indiedev #gamedev #gameengine #ziglang #blender3d
Gamedev Live #24⚡Traction Point⚡Custom Engine⚡Zig⚡Blendertransmission022 - porting the tire track component from C++ to ZigI accidentally jelly physics! #gamedev #indiedev #jellyNode Graphs to Native Code - Part 3⚡C++/C#/Zig Gamedev LiveChill gamedev stream⚡C++/C#/Zig Gamedev LiveMaking a First-Person Mod!⚡C++/C#/Zig Gamedev LiveMy awesome blender workflow for gamedevZig⚡Blender⚡Traction Point - gamedev Live! - #9More work on the new vehicle⚡C++/C#/Zig GameDev Live #67Rendering with NVRHILets make game assets! - Live on streamGamedev Live⚡Level Design⚡Zig⚡Blender
Madrigal Games |

Gamedev Live #24⚡Traction Point⚡Custom Engine⚡Zig⚡Blender

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