More work on the new vehicle⚡C++/C#/Zig GameDev Live #67 @MadrigalGames
More work on the new vehicle⚡C++/C#/Zig GameDev Live #67  @MadrigalGames
Uploaded May 2025 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle exploration puzzle game using a self-made engine and tools.

Join the Discord channel: discord.gg/k8CxSpsCnB

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d #wasm
More work on the new vehicle⚡C++/C#/Zig GameDev Live #67Rendering with NVRHILets make game assets! - Live on streamGamedev Live⚡Level Design⚡Zig⚡BlenderHow is Zig working out after 3 years and 100k lines of game code?byProd Tutorial - Part 4: Event Properties & Asset Managementtransmission006Porting my renderer to Vulkan - Part 12 of 12 - The hard work paid offModeling the truck⚡C++/C#/Zig GameDev Live #73Introducing Timbre - My new game audio systemTraction Point gamedev Live #34⚡Custom Engine, Zig, C++, BlenderPorting my renderer to Vulkan - Part 2 of N - The foundation
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More work on the new vehicle⚡C++/C#/Zig GameDev Live #67

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