Making game driving AI is hard #gamedev #indiedev #ziglang @MadrigalGames
Making game driving AI is hard #gamedev #indiedev #ziglang  @MadrigalGames
Uploaded July 2024 | Updated September 2026, 1 week ago
A highlight from the recent status update on the driving AI in Traction Point: youtube.com/watch?v=eLyEsEVHcZY
Making game driving AI is hard #gamedev #indiedev #ziglangOne Year of Game Development - Traction PointGamedev & chill⚡C++/C#/Zig Gamedev LiveZig⚡Blender⚡Traction Point - gamedev Live! - #8Working on my custom game audio solutionbyProd Tutorial - Part 2: Node GraphsC++/C#/Zig GameDev Live #36⚡More physics fun!Level & Asset Speed DesignC++/C#/Zig GameDev Live #59⚡More level design!Traction Point devstream - Modeling cliffs using Geometry Nodestransmission007transmission021 - creating a mission through visual scripting
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Making game driving AI is hard #gamedev #indiedev #ziglang

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