LatLong Projection - Shader Graph Basics - Episode 32 @BenCloward
LatLong Projection - Shader Graph Basics - Episode 32  @BenCloward
Uploaded February 2022 | Updated September 2026, 2 weeks ago
In this shader tutorial, I show how to convert a reflection vector into UV coordinates for looking up a latitude longitude formatted texture in Unreal and Unity. This is useful for using a LatLong texture to make reflections. I also show how to do the math with 13 fewer instructions than Unreal's built-in LongLatToUV node.

Here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Resources on the web:
en.wikipedia.org/wiki/Geographic_coordinate_system

Shader Book Recommendations
bencloward.com/resources_books.shtml
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
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Ben Cloward |

LatLong Projection - Shader Graph Basics - Episode 32

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