Fantasy Health Meter Part 1 - Procedural Shapes and Patterns - Episode 19 @BenCloward
Fantasy Health Meter Part 1 - Procedural Shapes and Patterns - Episode 19  @BenCloward
Uploaded November 2024 | Updated September 2026, 1 week ago
In this shader tutorial for Unreal and Unity, we begin a short series on creating a Diablo-style health or mana meter. It's a crystal sphere filled with bubbling colored liquid that rises or drains to show the player's health. Today we focus on creating the data to create the sphere including depth, normals, diffuse lighting, and a mask.

------------------------------------
Subgraph/Material Function Index:

Gradients
LinearGradient - youtu.be/sZBzg-v9d04?si=QDiy1CsgW-mMVsUJ&t=251
SampleGradient - youtu.be/rSn7lUWUN0E?si=WPlixz4L8prnV32G&t=2223
Sphere Gradient -

Helpers
AntiAliasing - youtu.be/sZBzg-v9d04?si=yJwmNYRkhzW4JFiP&t=761
AspectRatio - youtu.be/fDjEq30dwNM?si=5iScu5SYD9shcxkh&t=1758
Gradient - youtu.be/rSn7lUWUN0E?si=bMv1Wk0DYGsHV2Ty&t=2200
HistogramScan - youtu.be/nj7kKHr8QNM?si=-3Odzad3nCI_eNsm&t=290
Mirror - youtu.be/jxr4YK_m8hc?si=WsT2TJjLEqPQbKsC&t=835
Posterize - youtube.com/watch?v=lfY0v4q2dtw&t=1408
RoundedCorners - youtu.be/fDjEq30dwNM?si=Znv2wk6lcJDL1R2T&t=1254

Patterns
Animated Cloud Pattern - youtu.be/qB8GKIWKOp4?si=Zz_sp2E1yR9JPVvJ&t=1136
AnimatedSheen - youtu.be/jxr4YK_m8hc?si=OO1tL6VqiPE3kVo_&t=70
Bars - youtu.be/rSn7lUWUN0E
CircleSegments - youtu.be/CXY7RNwokPU?si=igwTDBogjSz4KwoM&t=56
SquareTiles - youtu.be/ChaXcYB4xvQ?si=dye3PAsDSxVCe8Yo&t=657

SDFs
Circle - youtu.be/GMQym0in8OY?si=X9tSSWsdCwoKvPKy&t=316
Rectangle - youtu.be/fDjEq30dwNM?si=6pataNA5gQySVmQl&t=89
Operators
SDFUnite - youtu.be/R_5CTBgkfZ0?si=sy2t2ppeTviChNog&t=114

Time
LinearTime - youtu.be/jxr4YK_m8hc?si=P80Q0RBWMcmiKRG6
SineTime - youtu.be/R_5CTBgkfZ0?si=m6nMyzw7Pb76hPnq&t=1420

UV
GridTiles - youtu.be/ChaXcYB4xvQ?si=NO-_A1AL92GrWCs2&t=121
Move - youtu.be/R_5CTBgkfZ0?si=5aMYA2ocVdqHzdQj&t=1010
Perspective - youtu.be/rSn7lUWUN0E
Polar Coordinates - youtube.com/watch?v=lfY0v4q2dtw&t=1011
Scale - youtu.be/6UYqtdRoKQ4?si=eVy6RFwycKjYaH4r&t=602
Tilt - youtu.be/jxr4YK_m8hc?si=RyE0GLt0BzDH0w6q&t=207


Here's last week's video on how to creating a sci-fi button
youtu.be/jdWnQ0KbAwM

Here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lF5ASo3vpUFKenMkhMVeZ5y

Shader Book Recommendations
bencloward.com/resources_books.shtml

------------------------------

Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=kvCYuyyLgC0

#UnrealEngine #shadergraph #Unity
Fantasy Health Meter Part 1 - Procedural Shapes and Patterns - Episode 19Vertex Animated Water - Advanced Materials - Episode 36Smoothstep - Shader Graph Basics - Episode 15Car Paint Shader - Advanced Materials - Episode 9Hair Shaders - Advanced Materials - Episode 13Fantasy Health Meter Part 5 - Procedural Shapes and Patterns - Episode 23Rectangle Signed Distance Field - Procedural Shapes and Patterns - Episode 4Particle System Life Time - Advanced Materials - Episode 47Custom Lighting Fog - Custom Lighting Models - Episode 10Cartoon Lighting - Custom Lighting Models - Episode 12Unpacking Terrain Textures - Terrain Shaders - Episode 2Landscape Puddles - Terrain Shaders - Episode 19
Ben Cloward |

Fantasy Health Meter Part 1 - Procedural Shapes and Patterns - Episode 19

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER