Uploaded January 2023 | Updated September 2026, 2 weeks ago
I tweaked some things here and there but I also thought it was a bit weird that a) the shopper's arm looked really long and b) the cans could float if you grabbed one beneath it.
While it took a lot of cycles I have the cans drop. I was thinking a bit like how the Godzilla game worked so now the blocks drop. Still looking into how to make it use less to reserve cycles for obstacles so I don't risk too many scanlines.
The other thing is that I shortened their arm so they can reach for the bottom shelf or jump for the top two shelves.
I tweaked some things here and there but I also thought it was a bit weird that a) the shopper's arm looked really long and b) the cans could float if you grabbed one beneath it.
While it took a lot of cycles I have the cans drop. I was thinking a bit like how the Godzilla game worked so now the blocks drop. Still looking into how to make it use less to reserve cycles for obstacles so I don't risk too many scanlines.
The other thing is that I shortened their arm so they can reach for the bottom shelf or jump for the top two shelves.










