Cone Ball! - Revisiting Scanline issue @GrocerGames
Cone Ball! - Revisiting Scanline issue  @GrocerGames
Uploaded August 2022 | Updated September 2026, 2 weeks ago
With Lineman pretty much done, I had some ideas on figuring out the scanline issue I had before. I was able to find a work around for the scanline issue when you pass through the playfield with the ball in hand but there is still an issue when it is thrown and hits the playfield.

As a result of the fix it also allows the players to deflect the ball by touching it instead of having to grab it or have it pass through them. I am close to figuring out the other scanline issue and then I will address the other things mentioned in the ZPH playthrough - the player priorities grabbing the ball, slower movement when you hold the ball, and pressing the button to revive instead of wait to be revived.
Cone Ball! - Revisiting Scanline issueBeyond Parsec - Second fighter has laser.Litterbug! - Title Screen, Status Bar and LivesBag Boy - Playfield Car TestBeyond Parsec - Mothership TestLineman! - SCANLINE ISSUE FIXED!Platformer Test - DPC+ VersionLake Eola! - Better Flicker Management, Timer, and more!Pizza Boy! - Fixed Elevator and now Jumping!Beyond Parsec - Asteroid Momentum ImprovedLineman! - Sound work!
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Cone Ball! - Revisiting Scanline issue

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