Uploaded August 2024 | Updated September 2026, 2 weeks ago
Since I got some of the basics down, before things get too complicated I am making the titlescreen and egg spawning. I need to find a cleaner more organized way of doing things but for now this works. I plan on making a simple game, perhaps not quite as involved as Lineman. Once I get the titlescreen and spawning worked out, I just got to figure out what to do with the enemies. I have numerous sprites to work with so I can try and keep them on separate planes.
My thoughts are that maybe a head will pop out at the top or bottom from the bushes to indicate where the enemy will appear on the screen next to give you time to waddle over and honk at them. I might make an egg counter so you have a margin of error, kind of like Duck Hunt, so maybe if you lose half the eggs you don't progress.
Since I got some of the basics down, before things get too complicated I am making the titlescreen and egg spawning. I need to find a cleaner more organized way of doing things but for now this works. I plan on making a simple game, perhaps not quite as involved as Lineman. Once I get the titlescreen and spawning worked out, I just got to figure out what to do with the enemies. I have numerous sprites to work with so I can try and keep them on separate planes.
My thoughts are that maybe a head will pop out at the top or bottom from the bushes to indicate where the enemy will appear on the screen next to give you time to waddle over and honk at them. I might make an egg counter so you have a margin of error, kind of like Duck Hunt, so maybe if you lose half the eggs you don't progress.










