Dammed! - Making Enemy AI @GrocerGames
Dammed! - Making Enemy AI  @GrocerGames
Uploaded December 2024 | Updated September 2026, 2 weeks ago
While the platforming mechanics for the player are set, I am trying to avoid using all my variables on a single enemy who can run and jump so I am working on a kind of "AI" where the opponent can walk across platforms and fall down to other platforms or jump up. Also, if the player is not on the same plane have the enemy move to an open area to jump up.

So far it is progressing okay.
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Grocer Games |

Dammed! - Making Enemy AI

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