Godot Dungeon Crawler part 1 - Procedural dungeon @BastiaanOlij
Godot Dungeon Crawler part 1 - Procedural dungeon  @BastiaanOlij
Uploaded March 2021 | Updated September 2026, 1 week ago
I've started building a dungeon crawler game on my live streams.
In this video series we'll look at individual techniques applied in this game.
This video looks at the procedurally generated dungeon and how it's implemented.

Assets used from:
Kay Lousberg (www.kaylousberg.com)
Quaternius (quaternius.com)

I do livestreams every Friday night at 9pm Sydney Australia time.
You can find recordings of these livestreams here: youtube.com/playlist?list=PLe63S5Eft1KbjmftHZPF03qcbSY-PToFX

Source code for this project:
github.com/BastiaanOlij/godot_dungeon

Please consider supporting my tutorial through Patreon:
patreon.com/mux213

Follow me on twitter for regular updates:
twitter.com/mux213
Godot Dungeon Crawler part 1 - Procedural dungeonGodot XR First Person Controller part 2 - virtual movementDev stream 64 - Having a first look at XR Tools 2Adhoc Live Stream - doing a bit of VR experimentation in GodotGodot XR Game Jam IV WinnerGodot XR Gamejam February 2025 Theme AnnouncementDev stream 28 - Godotengine OpenXR developmentGodot XR Tools part 4 - Finishing the GunUpdate on scifi fighter game July 2020 - Godot VRGodot worley noise texture tutorialGodot VR Object Interaction part 1Channel update June 2020
Bastiaan Olij |

Godot Dungeon Crawler part 1 - Procedural dungeon

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