Uploaded June 2022 | Updated September 2026, 2 weeks ago
In this post-processing shader video for Unreal and Unity, I show how to create a filter that blurs the image by taking 7 samples and blending them together. Then I show how to use that same filter to apply sharpening to the final image. Next week, we'll use everything we've learned so far to create an underwater appearance.
Here's last week's video on creating fullscreen masks:
youtu.be/HcMFgJas0yg
Here's the playlist of all the videos:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl
Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc
#UnrealEngine #shadergraph #Unity
In this post-processing shader video for Unreal and Unity, I show how to create a filter that blurs the image by taking 7 samples and blending them together. Then I show how to use that same filter to apply sharpening to the final image. Next week, we'll use everything we've learned so far to create an underwater appearance.
Here's last week's video on creating fullscreen masks:
youtu.be/HcMFgJas0yg
Here's the playlist of all the videos:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl
Shader Book Recommendations
bencloward.com/resources_books.shtml
------------------------------
Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526
Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc
#UnrealEngine #shadergraph #Unity










