Uploaded February 2018 | Updated September 2026, 2 weeks ago
3 setups for tricks/skips that I've found useful
FACECLIP
Kickslide PTT from the side with the kasplat onto the middle section of snake road, then Kickslide PTT into the right cheek of the face on the right, and keep holding into it. You should clip pretty much every time. Tested on US N64 & PAL Wii U.
R1 SKIP OOB
Once out of bounds (either via the Orangstand noclip or Orange clip), line DK's head so the pointy part is facing the bolt on the archway. Turn 180 degrees, and long jump forward twice.
Jump right once (you may want to do two if the GB is still to your right) so that the GB is to your left. If the GB is on your right, then you won't clip through the wall easily because the box below the GB is weird.
Then just backflip into the sparkles and there you go.
Tested on US N64 & US Wii U
CAVES LOBBY DAMAGE BOOST
Once on the right hand corner, instead of throwing one orange against the opposite wall, hoping that it'll hit you in the right direction, you can throw 2 oranges at the wall on the left-hand side of the archway. These 2 oranges will explode on eachother causing you to be flung in the right direction every time. Incredibly consistent. Tested on US N64 & US Wii U
3 setups for tricks/skips that I've found useful
FACECLIP
Kickslide PTT from the side with the kasplat onto the middle section of snake road, then Kickslide PTT into the right cheek of the face on the right, and keep holding into it. You should clip pretty much every time. Tested on US N64 & PAL Wii U.
R1 SKIP OOB
Once out of bounds (either via the Orangstand noclip or Orange clip), line DK's head so the pointy part is facing the bolt on the archway. Turn 180 degrees, and long jump forward twice.
Jump right once (you may want to do two if the GB is still to your right) so that the GB is to your left. If the GB is on your right, then you won't clip through the wall easily because the box below the GB is weird.
Then just backflip into the sparkles and there you go.
Tested on US N64 & US Wii U
CAVES LOBBY DAMAGE BOOST
Once on the right hand corner, instead of throwing one orange against the opposite wall, hoping that it'll hit you in the right direction, you can throw 2 oranges at the wall on the left-hand side of the archway. These 2 oranges will explode on eachother causing you to be flung in the right direction every time. Incredibly consistent. Tested on US N64 & US Wii U










![K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64
EDIT: (27/12/2018) - 12:10 - https://www.youtube.com/watch?v=WXa-LFfKjeM&feature=youtu.be
Retimed to be a 12:12.87
Done late at night after Tooie stuff when I just wanted to do ONE K Rool for fun (to see whether I lost my touch at the boss fight). Turns out that I hadnt...
Lost 1s in Tiny Phase due to missing the 3rd barrel and having to backflip in, lost some time in Chunky Phase due to imperfect movement. Diddy Phase was better, still could save another 0.5-1s with an amazing Diddy Phase with no fast lights.
I can see this reasonably going to a 12:10, maybe a 12:09 (just!) without any fast lights in Diddy Phase. 12:06/07 if you get 1 fast light. 12:03/04 if you get 2. But be prepared to put in several hours a day of K Rool grinding time.
Advanced strats tutorial (Covers how to do everything that I did in this fight except the first light strat for Diddy Phase): https://www.youtube.com/watch?v=9xRPWDIqpXg
Splits (Slightly inaccurate bc from livesplit timings):
DK: 2:19.22
Diddy: 1:20.60
Lanky: 1:56.46
Tiny: 4:37.61
Chunky: 1:58.52
Sum of Best Segments: 12:07.20
Average: 12:14.79 K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64](https://i.ytimg.com/vi/rnlElzQOXvw/mqdefault.jpg)