Uploaded March 2017 | Updated September 2026, 2 weeks ago
I'm running out of synonyms... send help!
DK FACE PUZZLE
Upon slamming the final switch, head to the left so DK's back is against the seam between the 1st and 2nd column of squares in the puzzle (This has a little lee-way, so you can be a bit more left, as the video shows). Once you have done this, just throw an orange against the wall in first person. A rather simple dance skip.
ICE TOMATO
Similar to DK's Face Puzzle, as soon as you've slammed the final switch, have Lanky just above the seam separating the 1st & 2nd rows with Lanky Facing away. Throw the orange at the chair in first person, and if done correctly, you should skip the dance.
TINY ICE SHIELD
Once you've used Monkeyport, head to the left corner of the Ice Shield (Avoiding the GB, obviously). Make sure you're in the left corner, then crouch, hold right. Then let go of the analogue stick, and throw an orange. When the Orange goes to the bottom of the shield, make sure you're inbetween it and the GB. It'll explode and send you into the GB. This one is inconsistent and annoying though.
CRUSHER GB
I did this GB a few months ago, but the set-up was painfully slow that it barely saved time. This one is much faster and will save time for sure. After the GB has spawned, go inbetween the GB and the diagonal part of the grating. Go into first person, rapid-fire 4 oranges, and you'll get damaged into the banana as the oranges explode on themselves.
MILL GB
This one again. A few people were complaining about the previous set-up because if you missed it (for whatever reason), you'd get knocked out of the cage and it would cost serious time. This is my response to that. Just go under the conveyor belt, and then do the set-up again, and DK will bump his head on the floor of the conveyor belt. If you miss it, then you'll go practically nowhere. However, as a result, you've got to be pretty close to the GB for this to work.
FREE TINY
I've had this on my hit list for a while. Line Diddy up so that he's on the line on the floor (just before the GB), face away from the GB and rapid-fire 3-4 oranges. Like the crusher GB, these oranges will explode on themselves, and will cause Diddy to get knocked into the GB.
FREE LANKY
This doesn't require gun skew, but I got it anyway because it's a proof that this probably won't clip you out. Get on the right-hand side of the alcove, and throw an orange a little to the left. It'll then bounce back and explode (either when it hits you, or it's surpassed it's timer).
Any questions about these are fully welcomed!
I'm running out of synonyms... send help!
DK FACE PUZZLE
Upon slamming the final switch, head to the left so DK's back is against the seam between the 1st and 2nd column of squares in the puzzle (This has a little lee-way, so you can be a bit more left, as the video shows). Once you have done this, just throw an orange against the wall in first person. A rather simple dance skip.
ICE TOMATO
Similar to DK's Face Puzzle, as soon as you've slammed the final switch, have Lanky just above the seam separating the 1st & 2nd rows with Lanky Facing away. Throw the orange at the chair in first person, and if done correctly, you should skip the dance.
TINY ICE SHIELD
Once you've used Monkeyport, head to the left corner of the Ice Shield (Avoiding the GB, obviously). Make sure you're in the left corner, then crouch, hold right. Then let go of the analogue stick, and throw an orange. When the Orange goes to the bottom of the shield, make sure you're inbetween it and the GB. It'll explode and send you into the GB. This one is inconsistent and annoying though.
CRUSHER GB
I did this GB a few months ago, but the set-up was painfully slow that it barely saved time. This one is much faster and will save time for sure. After the GB has spawned, go inbetween the GB and the diagonal part of the grating. Go into first person, rapid-fire 4 oranges, and you'll get damaged into the banana as the oranges explode on themselves.
MILL GB
This one again. A few people were complaining about the previous set-up because if you missed it (for whatever reason), you'd get knocked out of the cage and it would cost serious time. This is my response to that. Just go under the conveyor belt, and then do the set-up again, and DK will bump his head on the floor of the conveyor belt. If you miss it, then you'll go practically nowhere. However, as a result, you've got to be pretty close to the GB for this to work.
FREE TINY
I've had this on my hit list for a while. Line Diddy up so that he's on the line on the floor (just before the GB), face away from the GB and rapid-fire 3-4 oranges. Like the crusher GB, these oranges will explode on themselves, and will cause Diddy to get knocked into the GB.
FREE LANKY
This doesn't require gun skew, but I got it anyway because it's a proof that this probably won't clip you out. Get on the right-hand side of the alcove, and throw an orange a little to the left. It'll then bounce back and explode (either when it hits you, or it's surpassed it's timer).
Any questions about these are fully welcomed!
![K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64
EDIT: (27/12/2018) - 12:10 - https://www.youtube.com/watch?v=WXa-LFfKjeM&feature=youtu.be
Retimed to be a 12:12.87
Done late at night after Tooie stuff when I just wanted to do ONE K Rool for fun (to see whether I lost my touch at the boss fight). Turns out that I hadnt...
Lost 1s in Tiny Phase due to missing the 3rd barrel and having to backflip in, lost some time in Chunky Phase due to imperfect movement. Diddy Phase was better, still could save another 0.5-1s with an amazing Diddy Phase with no fast lights.
I can see this reasonably going to a 12:10, maybe a 12:09 (just!) without any fast lights in Diddy Phase. 12:06/07 if you get 1 fast light. 12:03/04 if you get 2. But be prepared to put in several hours a day of K Rool grinding time.
Advanced strats tutorial (Covers how to do everything that I did in this fight except the first light strat for Diddy Phase): https://www.youtube.com/watch?v=9xRPWDIqpXg
Splits (Slightly inaccurate bc from livesplit timings):
DK: 2:19.22
Diddy: 1:20.60
Lanky: 1:56.46
Tiny: 4:37.61
Chunky: 1:58.52
Sum of Best Segments: 12:07.20
Average: 12:14.79 K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64](https://i.ytimg.com/vi/rnlElzQOXvw/mqdefault.jpg)








![K. Rool Early on Console [Wii U VC Only] | Donkey Kong 64 Glitch
EDIT: Now possible with DK - https://www.youtube.com/watch?v=EiuB-SA9_Ww
Who knew that just listening to the DK Rap could help solve one of DK64s speedrunning mysteries.
Credit on the idea of using Shrunky Kong goes to Markusman64ds: https://www.youtube.com/user/markusman64ds
Credits to Exchord for finding the generic method for K Rool Early (albeit 3rd party emu only at the time): https://www.youtube.com/watch?v=OqEK3HGT5Jo K. Rool Early on Console [Wii U VC Only] | Donkey Kong 64 Glitch](https://i.ytimg.com/vi/vPlb1I05Tko/mqdefault.jpg)
![[TAS] Earthworm Jim 3D 100% in 1:07:45
Earthworm Jim 3D tells the tale of a superhero earthworm who has unfortunately lost his mind. Thankfully he has the power of glitching and sequence breaking to help him on his quest to collect everything in the game.
Exact TAS Time | 1:07:45.983
RTA Timing | 1:07:23.167
Rerecords | 183,801
RTA WR at time of creation | 1:46:39
Speedrun Leaderboards - https://www.speedrun.com/ewj3d
Earthworm Jim 3D Speedrunning Discord - https://discord.gg/PUYh2yG [TAS] Earthworm Jim 3D 100% in 1:07:45](https://i.ytimg.com/vi/vb5SkPd854I/mqdefault.jpg)