Uploaded June 2019 | Updated September 2026, 2 weeks ago
In every game, there is a glitch, no matter how minor or major it is. In the case of Donkey Kong 64, there are a tonne of glitches, most of them beneficial or interesting. However, there is one glitch in the US version which plagued a lot of casual playthroughs. This is the medals bug in Hideout Helm.
More information: pastebin.com/5M9pTb5m
Temporary Flags: github.com/Isotarge/ScriptHawk/blob/master/games/dk64_temp_flags.lua
Credits:
Xiah7s (Carpetless): youtube.com/watch?v=cjcD0qzkgcw
Stijn van Wakeren (Ending Music): youtube.com/watch?v=1Oykcopx_7o
Bismuth: youtube.com/channel/UCQ9STd0zeHrrQGJQEuvhuTw
"Cinematic Camera" - github.com/theballaam96/DK64TestScripts/blob/master/Donkey%20Kong%2064/cinematicCamera.lua
CHAPTERS
0:00 - Introduction
0:59 - Helm Overview & How to get the glitch
1:42 - Why the glitch works
3:20 - The effects of the glitch
3:58 - PAL & Japanese Versions
4:29 - How the glitch patch saves time for RTA & TAS
5:25 - Conclusion
In every game, there is a glitch, no matter how minor or major it is. In the case of Donkey Kong 64, there are a tonne of glitches, most of them beneficial or interesting. However, there is one glitch in the US version which plagued a lot of casual playthroughs. This is the medals bug in Hideout Helm.
More information: pastebin.com/5M9pTb5m
Temporary Flags: github.com/Isotarge/ScriptHawk/blob/master/games/dk64_temp_flags.lua
Credits:
Xiah7s (Carpetless): youtube.com/watch?v=cjcD0qzkgcw
Stijn van Wakeren (Ending Music): youtube.com/watch?v=1Oykcopx_7o
Bismuth: youtube.com/channel/UCQ9STd0zeHrrQGJQEuvhuTw
"Cinematic Camera" - github.com/theballaam96/DK64TestScripts/blob/master/Donkey%20Kong%2064/cinematicCamera.lua
CHAPTERS
0:00 - Introduction
0:59 - Helm Overview & How to get the glitch
1:42 - Why the glitch works
3:20 - The effects of the glitch
3:58 - PAL & Japanese Versions
4:29 - How the glitch patch saves time for RTA & TAS
5:25 - Conclusion




![K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64
EDIT: (27/12/2018) - 12:10 - https://www.youtube.com/watch?v=WXa-LFfKjeM&feature=youtu.be
Retimed to be a 12:12.87
Done late at night after Tooie stuff when I just wanted to do ONE K Rool for fun (to see whether I lost my touch at the boss fight). Turns out that I hadnt...
Lost 1s in Tiny Phase due to missing the 3rd barrel and having to backflip in, lost some time in Chunky Phase due to imperfect movement. Diddy Phase was better, still could save another 0.5-1s with an amazing Diddy Phase with no fast lights.
I can see this reasonably going to a 12:10, maybe a 12:09 (just!) without any fast lights in Diddy Phase. 12:06/07 if you get 1 fast light. 12:03/04 if you get 2. But be prepared to put in several hours a day of K Rool grinding time.
Advanced strats tutorial (Covers how to do everything that I did in this fight except the first light strat for Diddy Phase): https://www.youtube.com/watch?v=9xRPWDIqpXg
Splits (Slightly inaccurate bc from livesplit timings):
DK: 2:19.22
Diddy: 1:20.60
Lanky: 1:56.46
Tiny: 4:37.61
Chunky: 1:58.52
Sum of Best Segments: 12:07.20
Average: 12:14.79 K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64](https://i.ytimg.com/vi/rnlElzQOXvw/mqdefault.jpg)





