Uploaded January 2017 | Updated September 2026, 2 weeks ago
When doing Beetle Races in the correct direction gets boring.
Both of these use a glitch to gain control, and the animation slides just came from mucking around.
CAVES BEETLE RACE
Gain Control - Enter Orangstand Barrel just before you fail. If this is your first time entering the Barrel, you'll get a FTT and will gain control afterwards.
Reverse Direction - A lot of jumping has to be done in order to bypass the slide trigger. It's not exactly consistent. It's then just a matter of working your way up. There are some invisible walls along the way that you have to bypass (NOTE: It looks like I used L to Levitate to bypass one of them, but I didn't. The wall literally forces you upwards like that).
Unfortunately there are gaps in the race.
AZTEC BEETLE RACE
Gain Control - Do the Beetle Race Skip, but Grab the GB just before you fail the race.
Reverse Direction - Bypassing the slide trigger here seems to be just as annoying as the Caves Beetle Race one. But if you long Jump and then slide-kick, you should be able to bypass it with a slide-kick-slide..
Unfortunately, there seems to be a point mid-race which automatically puts you back into the regular slide..
Aztec Beetle Race Skip - youtube.com/watch?v=bEgMJqYqHt8
When doing Beetle Races in the correct direction gets boring.
Both of these use a glitch to gain control, and the animation slides just came from mucking around.
CAVES BEETLE RACE
Gain Control - Enter Orangstand Barrel just before you fail. If this is your first time entering the Barrel, you'll get a FTT and will gain control afterwards.
Reverse Direction - A lot of jumping has to be done in order to bypass the slide trigger. It's not exactly consistent. It's then just a matter of working your way up. There are some invisible walls along the way that you have to bypass (NOTE: It looks like I used L to Levitate to bypass one of them, but I didn't. The wall literally forces you upwards like that).
Unfortunately there are gaps in the race.
AZTEC BEETLE RACE
Gain Control - Do the Beetle Race Skip, but Grab the GB just before you fail the race.
Reverse Direction - Bypassing the slide trigger here seems to be just as annoying as the Caves Beetle Race one. But if you long Jump and then slide-kick, you should be able to bypass it with a slide-kick-slide..
Unfortunately, there seems to be a point mid-race which automatically puts you back into the regular slide..
Aztec Beetle Race Skip - youtube.com/watch?v=bEgMJqYqHt8



![K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64
EDIT: (27/12/2018) - 12:10 - https://www.youtube.com/watch?v=WXa-LFfKjeM&feature=youtu.be
Retimed to be a 12:12.87
Done late at night after Tooie stuff when I just wanted to do ONE K Rool for fun (to see whether I lost my touch at the boss fight). Turns out that I hadnt...
Lost 1s in Tiny Phase due to missing the 3rd barrel and having to backflip in, lost some time in Chunky Phase due to imperfect movement. Diddy Phase was better, still could save another 0.5-1s with an amazing Diddy Phase with no fast lights.
I can see this reasonably going to a 12:10, maybe a 12:09 (just!) without any fast lights in Diddy Phase. 12:06/07 if you get 1 fast light. 12:03/04 if you get 2. But be prepared to put in several hours a day of K Rool grinding time.
Advanced strats tutorial (Covers how to do everything that I did in this fight except the first light strat for Diddy Phase): https://www.youtube.com/watch?v=9xRPWDIqpXg
Splits (Slightly inaccurate bc from livesplit timings):
DK: 2:19.22
Diddy: 1:20.60
Lanky: 1:56.46
Tiny: 4:37.61
Chunky: 1:58.52
Sum of Best Segments: 12:07.20
Average: 12:14.79 K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64](https://i.ytimg.com/vi/rnlElzQOXvw/mqdefault.jpg)






