Uploaded November 2016 | Updated September 2026, 2 weeks ago
VC Version: twitch.tv/kiwikiller67/v/99577150
NOTE: Replace Japes Boss with Castle Boss, saves an additional 2 seconds. I'm not going to make a new video on this unless there's a big change to the structure of MMM again.
Trades 2 Training Barrels for the Caves & Japes Boss CS Clearances. Faster than the previous MMM for NLE.
The only major time constraint is that you need to press start to cancel the DK Rap before 2:36. If you miss that, then you miss the quick cancel for the Castle Boss Cutscene.
Sidenote: I'm still wanting to improve this, but it's a matter of what we can do during 20s of waiting that would actually be productive.
Since it's looking unlikely that you can make the 55 fadeout cancel into Dive Barrel on N64 (Which you can on VC), this provides an alright alternative which is faster than the previous MMM.
STEPS
- Get Intro Story Glitch and enter file
- Enter Cranky's and cancel the 55s fadeout with cancelling the text
- Head to Barrel Barrel, and backflip in at around 1:24.5 (Cancelling the 1:25.1 Fadeout)
- Barrel Barrel & Vine Barrel
- Pause Exit ASAP, and get back to Main Menu ASAP
- HOLD A AFTER YOU CANCEL DKTV TO CANCEL THE 'DK PICKING UP THE BARREL' CUTSCENE (If you don't do this, you'll be pulled into Intro Story after DKTV)
- Examine File, Castle Boss, Enter Multiplayer
- Aztec Boss, Enter Multiplayer
- Factory Boss, Pause Exit, Galleon Boss, Enter Multiplayer
- Fungi Boss, Pause Exit ASAP
- **If you need 3 melons for whatever reason, you'll want to go to jetpac, then exit ASAP. Wastes around 1s**
- Exit the mystery Menu submenu
- Wait on Main Menu to get pulled into Game
- After the fade into the main game, do Dive & Orange Barrel
- Wet Escape
VC Version: twitch.tv/kiwikiller67/v/99577150
NOTE: Replace Japes Boss with Castle Boss, saves an additional 2 seconds. I'm not going to make a new video on this unless there's a big change to the structure of MMM again.
Trades 2 Training Barrels for the Caves & Japes Boss CS Clearances. Faster than the previous MMM for NLE.
The only major time constraint is that you need to press start to cancel the DK Rap before 2:36. If you miss that, then you miss the quick cancel for the Castle Boss Cutscene.
Sidenote: I'm still wanting to improve this, but it's a matter of what we can do during 20s of waiting that would actually be productive.
Since it's looking unlikely that you can make the 55 fadeout cancel into Dive Barrel on N64 (Which you can on VC), this provides an alright alternative which is faster than the previous MMM.
STEPS
- Get Intro Story Glitch and enter file
- Enter Cranky's and cancel the 55s fadeout with cancelling the text
- Head to Barrel Barrel, and backflip in at around 1:24.5 (Cancelling the 1:25.1 Fadeout)
- Barrel Barrel & Vine Barrel
- Pause Exit ASAP, and get back to Main Menu ASAP
- HOLD A AFTER YOU CANCEL DKTV TO CANCEL THE 'DK PICKING UP THE BARREL' CUTSCENE (If you don't do this, you'll be pulled into Intro Story after DKTV)
- Examine File, Castle Boss, Enter Multiplayer
- Aztec Boss, Enter Multiplayer
- Factory Boss, Pause Exit, Galleon Boss, Enter Multiplayer
- Fungi Boss, Pause Exit ASAP
- **If you need 3 melons for whatever reason, you'll want to go to jetpac, then exit ASAP. Wastes around 1s**
- Exit the mystery Menu submenu
- Wait on Main Menu to get pulled into Game
- After the fade into the main game, do Dive & Orange Barrel
- Wet Escape






![K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64
EDIT: (27/12/2018) - 12:10 - https://www.youtube.com/watch?v=WXa-LFfKjeM&feature=youtu.be
Retimed to be a 12:12.87
Done late at night after Tooie stuff when I just wanted to do ONE K Rool for fun (to see whether I lost my touch at the boss fight). Turns out that I hadnt...
Lost 1s in Tiny Phase due to missing the 3rd barrel and having to backflip in, lost some time in Chunky Phase due to imperfect movement. Diddy Phase was better, still could save another 0.5-1s with an amazing Diddy Phase with no fast lights.
I can see this reasonably going to a 12:10, maybe a 12:09 (just!) without any fast lights in Diddy Phase. 12:06/07 if you get 1 fast light. 12:03/04 if you get 2. But be prepared to put in several hours a day of K Rool grinding time.
Advanced strats tutorial (Covers how to do everything that I did in this fight except the first light strat for Diddy Phase): https://www.youtube.com/watch?v=9xRPWDIqpXg
Splits (Slightly inaccurate bc from livesplit timings):
DK: 2:19.22
Diddy: 1:20.60
Lanky: 1:56.46
Tiny: 4:37.61
Chunky: 1:58.52
Sum of Best Segments: 12:07.20
Average: 12:14.79 K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64](https://i.ytimg.com/vi/rnlElzQOXvw/mqdefault.jpg)



