Uploaded August 2018 | Updated September 2026, 2 weeks ago
The Tag Barrel in King Kut out has a few memory values which control the fight, for example (relative to the object pointer):
- +0x18A: Kut Out Phase
- +0x18B: Kut Out State
- +0x18E: Kut Out Phase Hit
Altering the 1-byte value at the pointer + 0x18A to 3 will produce phase 4 of Kut Out with a unique set of movement. Phases 5 and beyond just use the setup for Phase 2, so it's safe to assume that the game would have ended the fight after Phase 4.
Note that what body parts are on Kut Out are independent of the phase. Kut Out does not re-grow his limbs in Phase 4. He's not a worm :P
Glitch Hunting and determining cause of certain game quirks is made several magnitude's easier with ScriptHawk. If you want to join the glitch-hunting party, I would highly advise getting it at: github.com/Isotarge/ScriptHawk
The Tag Barrel in King Kut out has a few memory values which control the fight, for example (relative to the object pointer):
- +0x18A: Kut Out Phase
- +0x18B: Kut Out State
- +0x18E: Kut Out Phase Hit
Altering the 1-byte value at the pointer + 0x18A to 3 will produce phase 4 of Kut Out with a unique set of movement. Phases 5 and beyond just use the setup for Phase 2, so it's safe to assume that the game would have ended the fight after Phase 4.
Note that what body parts are on Kut Out are independent of the phase. Kut Out does not re-grow his limbs in Phase 4. He's not a worm :P
Glitch Hunting and determining cause of certain game quirks is made several magnitude's easier with ScriptHawk. If you want to join the glitch-hunting party, I would highly advise getting it at: github.com/Isotarge/ScriptHawk







![K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64
EDIT: (27/12/2018) - 12:10 - https://www.youtube.com/watch?v=WXa-LFfKjeM&feature=youtu.be
Retimed to be a 12:12.87
Done late at night after Tooie stuff when I just wanted to do ONE K Rool for fun (to see whether I lost my touch at the boss fight). Turns out that I hadnt...
Lost 1s in Tiny Phase due to missing the 3rd barrel and having to backflip in, lost some time in Chunky Phase due to imperfect movement. Diddy Phase was better, still could save another 0.5-1s with an amazing Diddy Phase with no fast lights.
I can see this reasonably going to a 12:10, maybe a 12:09 (just!) without any fast lights in Diddy Phase. 12:06/07 if you get 1 fast light. 12:03/04 if you get 2. But be prepared to put in several hours a day of K Rool grinding time.
Advanced strats tutorial (Covers how to do everything that I did in this fight except the first light strat for Diddy Phase): https://www.youtube.com/watch?v=9xRPWDIqpXg
Splits (Slightly inaccurate bc from livesplit timings):
DK: 2:19.22
Diddy: 1:20.60
Lanky: 1:56.46
Tiny: 4:37.61
Chunky: 1:58.52
Sum of Best Segments: 12:07.20
Average: 12:14.79 K Rool in 12:12 [Former N64 World Record] | Donkey Kong 64](https://i.ytimg.com/vi/rnlElzQOXvw/mqdefault.jpg)


