SketchpunkLabs | WebGL2 : 085 : Curved Paths @SketchpunkLabs | Uploaded 6 years ago | Updated 1 day ago
Lets have some fun playing around with NecessaryDisorder's trick in creating curves. We rebuild the idea in the browser in 2D, then we take it into 3D. Then we use that paths as a way to have a single particle travel along it then explode when it reaches the end of it path.
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Links of Interest
https://necessarydisorder.wordpress.com/2018/03/31/a-trick-to-get-looping-curves-with-lerp-and-delay/
https://twitter.com/n_disorder
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20
Lets have some fun playing around with NecessaryDisorder's trick in creating curves. We rebuild the idea in the browser in 2D, then we take it into 3D. Then we use that paths as a way to have a single particle travel along it then explode when it reaches the end of it path.
======================================================
Links of Interest
https://necessarydisorder.wordpress.com/2018/03/31/a-trick-to-get-looping-curves-with-lerp-and-delay/
https://twitter.com/n_disorder
======================================================
GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Twitter :: https://twitter.com/SketchpunkLabs
Tumblr :: http://sketchpunklabs.tumblr.com/
Trello :: https://trello.com/b/zcTUPpFy/fun-with-webgl-20