SketchpunkLabs | Fun with WebGL 2.0 : 015 : Texture Atlas @SketchpunkLabs | Uploaded 7 years ago | Updated 2 days ago
Today we start using a textures in a different way. We explore an optimization trick called a Texture Atlas, which is just a texture divided into sub textures. So we'll build a minecraft cube using an atlas, a game famous for using this type of texture.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/
Today we start using a textures in a different way. We explore an optimization trick called a Texture Atlas, which is just a texture divided into sub textures. So we'll build a minecraft cube using an atlas, a game famous for using this type of texture.
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GitHub :: https://github.com/sketchpunk/FunWithWebGL2
Patreon :: https://www.patreon.com/sketchpunk
Tumblr :: http://sketchpunklabs.tumblr.com/