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SketchpunkLabs | Fun with WebGL 2.0 : 008 : Texture @SketchpunkLabs | Uploaded 7 years ago | Updated 1 day ago
Today we're going to bring images into our 3d space. Giving our quad from the previous lesson a fresh coat of paint. There are many different types of textures, like Bump/Normal/Displacement/Emission maps. Even though they're for different effects, you load them all the say way.

GitHub :: https://github.com/sketchpunk/FunWithWebGL2
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Fun with WebGL 2.0 : 008 : TextureWebGL2 : 137.3 : IK Rigs - FeetWebGL2 : 129 : Spring Bone ChainFun with WebGL 2.0 : 022 : Uniform Buffer Object (UBO)WebGL2 : 071: Ortho Projection and Isometric ViewFun with WebGL 2.0 : 015 : Texture AtlasWebGL2 : 098 : ECS P2: Systems and AssemblagesFun WebGL 2 : 042 : ES6 Modules and Refactoring FungiFun with WebGL 2.0 : 031: Bezier Splines SimplificationLamp animationWebGL 2.0 : 044.1 : More Ray to Triangle IntersectionWebGL2 : 132 : Animation Retargeting

Fun with WebGL 2.0 : 008 : Texture @SketchpunkLabs