Uploaded July 2026 | Updated September 2026, 2 weeks ago
Team: Nezha (Human), Xiahou Yuan, Yukimura Sanada
This is about a 5-second improvement in this level thanks to a whole new route.
The old route used Benkei, Yukimura Sanada and Muneshige Tachibana. The basic idea was to start angled glitch at the ladder near Zhuge Liang's garrison, then enter the garrison and snipe Zhuge Liang to end level early.
While considering the possibility of a faster angled glitch setup using TTA, I realized it's possible to snipe Zhuge Liang from outside the garrison using Nezha (Human).
There was just one issue: it wasn't possible to one-shot Zhuge Liang even with a maxed out Nezha (Human). So, I came up with an alternative route where I ditch Benkei and instead start the level on Red Hare...
0:00 - The first thing is to horse Musou twice to run over a bunch of innocent soldiers in the hopes that they drop a War God's Axe. The probability is maybe 33%, not huge but not desperately low either.
This lets me buff Nezha (Human)'s attack power without wasting a lot of time (probably only 1-2 seconds) compared to using Benkei through this part. At any rate, I believe getting a War God's Axe here is faster than having to hit Zhuge Liang twice to end the level.
0:12 - I still wonder if there's something to optimize here at this cliff. The big problem is that there is a few meters of "slippery collision" underneath, and the so-called stairs speed rule will kill a lot of your airborne movement tactics while moving over it. My tactic for going across is to fly over it with Yukimura's air special, then switch back to Xiahou Yuan. Other alternative tactics might be possible, such as to use another character's air special (maybe Zhou Yu?).
To note, Benkei is immune to slippery collision while speed digging, but he cannot just dig his way down this cliff because of an invisible ledge in front of it. Otherwise that would be the superior option.
0:15 - You can get Nezha (Human) into right position with just two air attacks by Xiahou Yuan with good positioning (as well as some luck). The movement path could've surely been a bit tighter here, but it's not too bad.
0:18 - As mentioned, with a maxed-out Nezha (Human), attack buff from War God's Axe and Xiahou Yuan in my party, I'm able to one-shot Zhuge Liang from outside the garrison with the fully charged C1 attack to end the level early.
Possible improvements: slightly tighter navigation with Red Hare, like going from the left side of the tree? Slightly tighter movement with Xiahou Yuan. Start charging C1 a bit sooner with Nezha (Human) instead of running right next to the gate. Sub-18 would probably be possible with higher precision.
Team: Nezha (Human), Xiahou Yuan, Yukimura Sanada
This is about a 5-second improvement in this level thanks to a whole new route.
The old route used Benkei, Yukimura Sanada and Muneshige Tachibana. The basic idea was to start angled glitch at the ladder near Zhuge Liang's garrison, then enter the garrison and snipe Zhuge Liang to end level early.
While considering the possibility of a faster angled glitch setup using TTA, I realized it's possible to snipe Zhuge Liang from outside the garrison using Nezha (Human).
There was just one issue: it wasn't possible to one-shot Zhuge Liang even with a maxed out Nezha (Human). So, I came up with an alternative route where I ditch Benkei and instead start the level on Red Hare...
0:00 - The first thing is to horse Musou twice to run over a bunch of innocent soldiers in the hopes that they drop a War God's Axe. The probability is maybe 33%, not huge but not desperately low either.
This lets me buff Nezha (Human)'s attack power without wasting a lot of time (probably only 1-2 seconds) compared to using Benkei through this part. At any rate, I believe getting a War God's Axe here is faster than having to hit Zhuge Liang twice to end the level.
0:12 - I still wonder if there's something to optimize here at this cliff. The big problem is that there is a few meters of "slippery collision" underneath, and the so-called stairs speed rule will kill a lot of your airborne movement tactics while moving over it. My tactic for going across is to fly over it with Yukimura's air special, then switch back to Xiahou Yuan. Other alternative tactics might be possible, such as to use another character's air special (maybe Zhou Yu?).
To note, Benkei is immune to slippery collision while speed digging, but he cannot just dig his way down this cliff because of an invisible ledge in front of it. Otherwise that would be the superior option.
0:15 - You can get Nezha (Human) into right position with just two air attacks by Xiahou Yuan with good positioning (as well as some luck). The movement path could've surely been a bit tighter here, but it's not too bad.
0:18 - As mentioned, with a maxed-out Nezha (Human), attack buff from War God's Axe and Xiahou Yuan in my party, I'm able to one-shot Zhuge Liang from outside the garrison with the fully charged C1 attack to end the level early.
Possible improvements: slightly tighter navigation with Red Hare, like going from the left side of the tree? Slightly tighter movement with Xiahou Yuan. Start charging C1 a bit sooner with Nezha (Human) instead of running right next to the gate. Sub-18 would probably be possible with higher precision.










