Silent Hill f - out of bounds near the path to Sakukos Shrine @AKheon
Silent Hill f - out of bounds near the path to Sakukos Shrine  @AKheon
Uploaded January 2026 | Updated September 2026, 2 weeks ago
When going north towards Sakuko's Shrine, check out the final house on the left before the forest path begins proper. There's a non-trivial climb and launch to out of bounds that can be done here.

0:00 - At the far end of the narrow yard, there's a cart and some bundles of hay. Using the jank-running tech (with the bat or pipe equipped and in active state) you can climb the bundles quite easily. (I think other methods like just using knife strong attack to climb also work, but doing this is the fastest.)

(To jank-run, change run to "hold" from the settings, then start tapping the "run" button while letting go of L-stick to have Hinako do a kind of start-stop running which is not hindered even against solid walls.)

Once you're at maximum height on top of the bundles of hay, face the stone wall almost directly, angled very slightly towards the left. Do a few double dodges forward. (Double dodge has a slightly higher forward force than single dodge, allowing it to push forward in places where a single dodge won't cut it.)

The number of double forward dodges you have to do depends on your position and angle, eventually Hinako will reach slippery floor. She will now begin sliding back down from the piles of hay, but before this happens react quickly and either dodge or (for a more controlled approach) use Knife stab and orient yourself to go over the remaining hay from closer to the stone wall to get near the corner between the cart and the stone wall.

This corner has a launch spot, although the height it gives can be quite variable. In this first clip, I just show a fairly good launch and also that there is no floor past the hay cart to this direction.

0:43 - The nearby stone wall does have collision, and you can extend the OoB by staying on it. This is easier said than done since it's slippery and will try dropping Hinako off when walking on it. However, this clip shows the basic idea of traversing the stone wall (repeated dodges or attacks make it more controllable).

1:05 - With a good launch and some balancing on the stone wall, it's possible to reach a stretch of land next to the path. It's a nice, atmospheric area, albeit sadly portioned off by invisible walls in all directions. So all you can do is slightly wander around and get stuck there forever.

2:17 - Extending the out of bounds to the opposite direction is also possible. With a maximum height launch, you can get on top of the roof of the nearby house. While this looks neat, unfortunately it seems there isn't much floor out of bounds on ground level to the south either.

I'm not entirely discounting the possibility of taking the out of bounds further, but it would get increasingly difficult and precise. I'd kind of want to explore Sakuko's Shrine closer out of bounds, but I wonder if that will ever happen...
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AKheon |

Silent Hill f - out of bounds near the path to Sakuko's Shrine

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