Vertex Displacement - Advanced Materials - Episode 35 @BenCloward
Vertex Displacement - Advanced Materials - Episode 35  @BenCloward
Uploaded January 2024 | Updated September 2026, 2 weeks ago
In this shader tutorial for Unreal and Unity, I show multiple techniques for moving vertices around in the vertex shader - scaling along the normal, sine wave animation, displacement using a height map, and even a simple technique for snow accumulation by only displacing vertices on the top of an object.

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Here's last week's tutorial on sampling textures in the vertex shader:
youtu.be/WWEcqsXD-hE

Here's the playlist for all of the videos in the series:
youtube.com/playlist?list=PL78XDi0TS4lGqHdLQGR2GHne85i9PebbN

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
Vertex Displacement - Advanced Materials - Episode 35Intro To Procedural Shapes and Patterns - Episode 1Substrate Translucency - Unreal Substrate - Episode 4Triplanar Projection - Shader Graph Basics - Episode 28Metal Shader - Advanced Materials - Episode 7Fog and Light Shafts - Building Worlds In Unreal - Episode 13Triplanar Projection Improvements - Shader Graph Basics - Episode 29Adding Rocks With Hierarchical Generation - Procedural Content Generation (PCG) - Episode 9Even Faster Terrain - Terrain Shaders - Episode 6Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17Custom Lighting Models - Episode 1Glass Shader - Advanced Materials - Episode 16
Ben Cloward |

Vertex Displacement - Advanced Materials - Episode 35

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