Glass Shader - Advanced Materials - Episode 16 @BenCloward
Glass Shader - Advanced Materials - Episode 16  @BenCloward
Uploaded February 2023 | Updated September 2026, 2 weeks ago
In this tutorial video for Unreal and Unity, I show how to create a glass shader - including reflections, refraction, transparency, tinting, and how to resolve sorting issues.

Here are some other videos on this topic:
youtube.com/watch?v=527ZcxYnf_s
youtube.com/watch?v=g9npyBv6NII


Here's last week's video on creating optimizing Parallax Occlusion Mapping:
youtu.be/8hThP-Yni_o

Here's the playlist for all of the videos in the series:
youtube.com/playlist?list=PL78XDi0TS4lGqHdLQGR2GHne85i9PebbN

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity

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Glass Shader - Advanced Materials - Episode 16Length & Distance - Shader Graph Basics - Episode 16Advanced Button Part 2 - Procedural Shapes and Patterns - Episode 8Substrate Subsurface Scattering - Unreal Substrate - Episode 5Shader Optimization - Game Optimization - Episode 10Pixelation Filter - Shader Graph Basics - Episode 61Tessellation and Displacement - Shader Graph Basics - Episode 41Better Tile Breakup - Terrain Shaders - Episode 7Particle System Rotation - Advanced Materials - Episode 50
Ben Cloward |

Glass Shader - Advanced Materials - Episode 16

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