Substrate Subsurface Scattering - Unreal Substrate - Episode 5 @BenCloward
Substrate Subsurface Scattering - Unreal Substrate - Episode 5  @BenCloward
Uploaded August 2026 | Updated September 2026, 3 weeks ago
In this tutorial, I show how to create subsurface scattering - for materials like wax, snow, fruit, or skin - using Unreal's Substrate. I also explain related topics like SSS MFP and SSS MFP Scale.

For this tutorial, I used the grapes model and texture from this content pack that you can download for free on the Fab store here:
fab.com/listings/d422ac6c-ce50-4273-8d4a-2ac594a3a2b2

Once downloaded, the grape assets are in a folder called xk4gejl.

Here's the playlist for the whole series:
youtube.com/playlist?list=PLRgv-tDhpjYQ

Shader Book Recommendations
bencloward.com/resources_books.shtml

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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #Substrate
Substrate Subsurface Scattering - Unreal Substrate - Episode 5Shader Optimization - Game Optimization - Episode 10Pixelation Filter - Shader Graph Basics - Episode 61Tessellation and Displacement - Shader Graph Basics - Episode 41Better Tile Breakup - Terrain Shaders - Episode 7Particle System Rotation - Advanced Materials - Episode 50
Ben Cloward |

Substrate Subsurface Scattering - Unreal Substrate - Episode 5

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