Triplanar Projection Improvements - Shader Graph Basics - Episode 29 @BenCloward
Triplanar Projection Improvements - Shader Graph Basics - Episode 29  @BenCloward
Uploaded January 2022 | Updated September 2026, 2 weeks ago
In this shader tutorial, we add the finishing touches to our triplanar projection shader in Unreal 5 and Unity - including ensuring that the projection is flipped and rotated correctly, and that it doesn't invert on the backside of each projection. We also turn it into a material function in Unreal and a subgraph in Unity - so we can use it as a single node in future shaders.

Here are each of the previous videos in our triplanar series so far:
26 - youtu.be/Rm4ubzc-6Q4 - texture projection
27 - youtu.be/HKSIxFnsHuk - direction masks
28 - youtu.be/sjpszGetM40 - basic triplanar projection

And here's the playlist for the whole series:
youtube.com/playlist?list=PL78XDi0TS4lEBWa2Hpzg2SRC5njCcKydl

Learn more!
youtube.com/watch?v=5z18ZJaCUOM
youtube.com/watch?v=yP4Yhlztqw0
youtube.com/watch?v=eZqd68YaY2U
youtube.com/watch?v=MfJ_1LWe2Q4

Shader Book Recommendations
bencloward.com/resources_books.shtml
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #shadergraph #Unity
Triplanar Projection Improvements - Shader Graph Basics - Episode 29Adding Rocks With Hierarchical Generation - Procedural Content Generation (PCG) - Episode 9Even Faster Terrain - Terrain Shaders - Episode 6Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17Custom Lighting Models - Episode 1Glass Shader - Advanced Materials - Episode 16Length & Distance - Shader Graph Basics - Episode 16Advanced Button Part 2 - Procedural Shapes and Patterns - Episode 8Substrate Subsurface Scattering - Unreal Substrate - Episode 5Shader Optimization - Game Optimization - Episode 10Pixelation Filter - Shader Graph Basics - Episode 61Tessellation and Displacement - Shader Graph Basics - Episode 41
Ben Cloward |

Triplanar Projection Improvements - Shader Graph Basics - Episode 29

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