Substrate Translucency - Unreal Substrate - Episode 4 @BenCloward
Substrate Translucency - Unreal Substrate - Episode 4  @BenCloward
Uploaded August 2026 | Updated September 2026, 3 weeks ago
In this tutorial, I show how to create transparent materials - like glass - using Unreal's Substrate. I also explain related topics like Index of Refraction and Mean Free Path (MFP).

Here's the playlist for the whole series:
youtube.com/playlist?list=PLRgv-tDhpjYQ

Shader Book Recommendations
bencloward.com/resources_books.shtml

------------------------------

Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Link_Code_3.php?q=1526

Background Music
Speo - The Little Things
youtube.com/watch?v=aoc9v_TRBqc

#UnrealEngine #Substrate
Substrate Translucency - Unreal Substrate - Episode 4Triplanar Projection - Shader Graph Basics - Episode 28Metal Shader - Advanced Materials - Episode 7Fog and Light Shafts - Building Worlds In Unreal - Episode 13Triplanar Projection Improvements - Shader Graph Basics - Episode 29Adding Rocks With Hierarchical Generation - Procedural Content Generation (PCG) - Episode 9Even Faster Terrain - Terrain Shaders - Episode 6Ceiling, Floor, & Round Nodes - Shader Graph Basics - Episode 17Custom Lighting Models - Episode 1Glass Shader - Advanced Materials - Episode 16Length & Distance - Shader Graph Basics - Episode 16Advanced Button Part 2 - Procedural Shapes and Patterns - Episode 8
Ben Cloward |

Substrate Translucency - Unreal Substrate - Episode 4

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER