@SebastianLague
  @SebastianLague
Sebastian Lague | Unity Shape Editor Tool (3/4) @SebastianLague | Uploaded 6 years ago | Updated 11 hours ago
In this series we create a scene-based editor tool for constructing 2d shapes. In this episode: adding support for multiple shapes.

Source:
https://github.com/SebLague/Shape-Editor-Tool

Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague
Unity Shape Editor Tool (3/4)[Unity 2017] Placing Objects with PhysicsUnity Create a Game Series (Introduction)A* Pathfinding (E10: threading)I Created a (terrible) Video Game ConsoleA* Pathfinding (E07: smooth weights)[C#] Delegates and Events (E02: events)Introduction to Game Development (E24: stealth game 2/3)[Ludum Dare 40] Splotch 2: Behind the ScenesProcedural Landmass Generation (E19: refactoring 1/2)Coding Adventure: ChessTrying to Improve My Geography Game with More Real-World Data

Unity Shape Editor Tool (3/4) @SebastianLague