Uploaded September 2015 | Updated September 2026, 3 weeks ago
In this series we will be creating a fun top-down shooter style game using C# in the Unity engine.
The series is quite fast paced, and aimed at an audience that is already comfortable with the basics of Unity and C# programming. I hope you enjoy.
Follow me on twitter @SebastianLague
Support my videos on Patreon: bit.ly/sebPatreon
In this series we will be creating a fun top-down shooter style game using C# in the Unity engine.
The series is quite fast paced, and aimed at an audience that is already comfortable with the basics of Unity and C# programming. I hope you enjoy.
Follow me on twitter @SebastianLague
Support my videos on Patreon: bit.ly/sebPatreon



![[C#] Delegates and Events (E02: events)
This episode shows how delegates can be used to notify other scripts when something happens. It also explains the event keyword, as well as Actions and Funcs.
Watch the previous episode here:
https://www.youtube.com/watch?v=G5R4C8BLEOc
If youd like to translate this video, you can do so here: http://www.youtube.com/timedtext_video?ref=share&v=TdiN18PR4zk
If youd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: https://www.patreon.com/SebastianLague
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials [C#] Delegates and Events (E02: events)](https://i.ytimg.com/vi/TdiN18PR4zk/mqdefault.jpg)

![[Ludum Dare 40] Splotch 2: Behind the Scenes
This is a behind the scenes video for Splotch 2, an entry for the Ludum Dare 40 game jam.
Play the game here:
https://sebastian.itch.io/splotch-2
Behind the scenes for the original game:
https://youtu.be/vVU-o6EO9OU
Support the creation of gamedev tutorials:
https://www.patreon.com/SebastianLague
https://www.paypal.me/SebastianLague [Ludum Dare 40] Splotch 2: Behind the Scenes](https://i.ytimg.com/vi/Tow7a-_f9u4/mqdefault.jpg)




