Introduction to Game Development (E24: stealth game 2/3) @SebastianLague
Introduction to Game Development (E24: stealth game 2/3)  @SebastianLague
Uploaded April 2017 | Updated September 2026, 2 weeks ago
In this episode we create a simple player controller, and check to see if the player is visible to the guard.

Project files:
github.com/SebLague/Intro-to-Gamedev

If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials
Introduction to Game Development (E24: stealth game 2/3)[Ludum Dare 40] Splotch 2: Behind the ScenesProcedural Landmass Generation (E19: refactoring 1/2)Coding Adventure: ChessTrying to Improve My Geography Game with More Real-World DataUnity Create a Game Series (E03. enemies)Procedural Landmass Generation (E14: flatshading)Unity Shape Editor Tool (4/4)[Unity] Creating a 2D Platformer (E11. camera follow)Procedural Landmass Generation (E02: Noise Map)Blender Character Creation (E02: Modelling)Coding Adventure: Ant and Slime Simulations
Sebastian Lague |

Introduction to Game Development (E24: stealth game 2/3)

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER