Uploaded December 2016 | Updated September 2026, 3 weeks ago
In this episode we apply a box blur to our terrain penalties, to achieve more natural looking paths.
Source code: github.com/SebLague/Pathfinding
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials
In this episode we apply a box blur to our terrain penalties, to achieve more natural looking paths.
Source code: github.com/SebLague/Pathfinding
If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: bit.ly/sebPatreon
Or a once-off donation through PayPal:
bit.ly/SupportGamedevTutorials
![[C#] Delegates and Events (E02: events)
This episode shows how delegates can be used to notify other scripts when something happens. It also explains the event keyword, as well as Actions and Funcs.
Watch the previous episode here:
https://www.youtube.com/watch?v=G5R4C8BLEOc
If youd like to translate this video, you can do so here: http://www.youtube.com/timedtext_video?ref=share&v=TdiN18PR4zk
If youd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: https://www.patreon.com/SebastianLague
Or a once-off donation through PayPal:
http://bit.ly/SupportGamedevTutorials [C#] Delegates and Events (E02: events)](https://i.ytimg.com/vi/TdiN18PR4zk/mqdefault.jpg)

![[Ludum Dare 40] Splotch 2: Behind the Scenes
This is a behind the scenes video for Splotch 2, an entry for the Ludum Dare 40 game jam.
Play the game here:
https://sebastian.itch.io/splotch-2
Behind the scenes for the original game:
https://youtu.be/vVU-o6EO9OU
Support the creation of gamedev tutorials:
https://www.patreon.com/SebastianLague
https://www.paypal.me/SebastianLague [Ludum Dare 40] Splotch 2: Behind the Scenes](https://i.ytimg.com/vi/Tow7a-_f9u4/mqdefault.jpg)






![[Unity] Creating a 2D Platformer (E11. camera follow)
[Unity] Creating a 2D Platformer (E11. camera follow) [Unity] Creating a 2D Platformer (E11. camera follow)](https://i.ytimg.com/vi/WL_PaUyRAXQ/mqdefault.jpg)
