[Unity 2017] Placing Objects with Physics @SebastianLague
[Unity 2017] Placing Objects with Physics  @SebastianLague
Uploaded July 2017 | Updated September 2026, 3 weeks ago
In this video we look at using the new Physics.Simulate() function in Unity2017 to place objects on a terrain.

Source: github.com/SebLague/Object-Placement-with-Physics

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Sebastian Lague |

[Unity 2017] Placing Objects with Physics

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