Unity Mobile Optimized racing game shader (GLES2) @colinleungNiloCat
Unity Mobile Optimized racing game shader (GLES2)  @colinleungNiloCat
Uploaded September 2016 | Updated September 2026, 1 week ago
-realtime render to cubemap(only 3 faces)
-cubemap rendering using replacement shader to create zNear,zFar darkening
-cubemap sampling with distortion map

runs 60FPS on iPhone4S,galaxy note 2 and htc desire 816 - full resolution(11-13 ms to render)
Unity Mobile Optimized racing game shader (GLES2)[Unity URP toon shader] 湊 あくあ(みなと あくあ,Minato Aqua)render test2[ShaderToy] ray tracing shader testInterior Mapping shaderURP-MobileDrawMeshInstancedIndirect + color variation[NiloToonURP demo update!] +Environment scene demoNPR character 2D mouth projection shader, prototype done (smile version)Unity URP ScreenSpaceDecal Unlit shader - GitHub releasemobile ES2 vertex paint flow mapUnity vertex texture fetchUnityURP - MobileScreenSpacePlanarReflection[URP toon shader] +Phong tessellation feature
colin leung (NiloCat) |

Unity Mobile Optimized racing game shader (GLES2)

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