mobile ES2 vertex paint flow map @colinleungNiloCat
mobile ES2 vertex paint flow map  @colinleungNiloCat
Uploaded March 2017 | Updated September 2026, 1 week ago
almost everything calculated in vertex shader(11*11 plane)
no dependent texture read, only 2 tex2D() & 1 lerp() in fragment shader.
-flow direction paint into uv3 of 11*11 plane mesh

vertex painter tool:
github.com/slipster216/VertexPaint
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colin leung (NiloCat) |

mobile ES2 vertex paint flow map

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