Uploaded December 2020 | Updated September 2026, 2 weeks ago
Close up shader test using a public model.
github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
You can download the model here: mmd.hololive.tv
Close up shader test using a public model.
github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
You can download the model here: mmd.hololive.tv
![[ShaderToy] ray tracing shader test
can drag the window to control roughness
https://www.shadertoy.com/view/3sc3z4 [ShaderToy] ray tracing shader test](https://i.ytimg.com/vi/9_M2H2U3iU8/mqdefault.jpg)


![[NiloToonURP demo update!] +Environment scene demo
We added Environment demo(Japanese Street) in the NiloToonURP demo.
GitHub: https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
Download NiloToonURP PC .exe demo (2020.3LTS build):
https://drive.google.com/file/d/1MubGDhlDRKKxR9xyl7fcLyECyBJdsqrI/view?usp=sharing
Download NiloToonURP Android .apk demo (2020.3LTS build):
https://drive.google.com/file/d/13DdRKXZpugnK-rTeXTDcAHWLeiLzbKH_/view?usp=sharing
Japanese Street Asset by Art Equilibrium:
https://assetstore.unity.com/packages/3d/environments/urban/japanese-street-170162 [NiloToonURP demo update!] +Environment scene demo](https://i.ytimg.com/vi/A9MJ73C0f-M/mqdefault.jpg)





![[URP toon shader] +Phong tessellation feature
Phong tessellation can make your model smoother without changing your .fbx
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample [URP toon shader] +Phong tessellation feature](https://i.ytimg.com/vi/D-MxyBa0nJE/mqdefault.jpg)
![[Unity Toon Lit Shader for URP (WIP)] custom tone-mapping test
see more images here
https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample [Unity Toon Lit Shader for URP (WIP)] custom tone-mapping test](https://i.ytimg.com/vi/D9ocVzGJfI8/mqdefault.jpg)