@sora_sakurai_en
  @sora_sakurai_en
Masahiro Sakurai on Creating Games | Teaching Players How to Play [Design Specifics] @sora_sakurai_en | Uploaded December 2023 | Updated October 2024, 7 minutes ago.
Games have grown more and more complex in recent years, and they rarely come with instruction manuals, making it vital that the game itself presents the player with the rules and controls.
Today, I'll be showing some ways of teaching players how to play.
Teaching Players How to Play [Design Specifics]Transparency Features [Programming & Tech]Exaggerate to Make Up for Information Loss  [Animation]Loading Screens  [UI]Learn to Count Frames!  [Planning & Game Design]Average and Mediocre Are the Same Thing [Design Specifics]Fighter Reveal Videos [Marketing]E: Team Management 1 (Category Compilation) #01~#07Posing Suggestions [Animation]Final Output [Graphics]More Game Essence Means Less Broad Appeal [Game Essence]A Director’s Job is to Trim [Team Management]

Teaching Players How to Play [Design Specifics] @sora_sakurai_en

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