@sora_sakurai_en
  @sora_sakurai_en
Masahiro Sakurai on Creating Games | A Director’s Job is to Trim [Team Management] @sora_sakurai_en | Uploaded October 2024 | Updated October 2024, 1 hour ago.
In my many years working as a game director, I've learned that making compromises and resolving problems are even more important aspects of the job than creation.
By the way, this is the final video in the Team Management category! We're now at three episodes to go, including this one.
A Director’s Job is to Trim [Team Management]The Team Behind Super Smash Bros. Brawl [Grab Bag]Rotation on Two Axes [Animation]Flashing Effects [Effects]The Basics of Pixel Art [Graphics]Don’t Put Decisions Off [Team Management]Motion Sickness in 3D Games [Planning & Game Design]Establishing Characters Through Their Design [Graphics]The Family Computer (and the NES)  [Grab Bag]Masahiro Sakurai on Creating Games Introduction VideoGame Demos  [Marketing]The Power of Suggestion [Work Ethic]

A Director’s Job is to Trim [Team Management] @sora_sakurai_en

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