PurpleSun | [TAS] Super Mario Galaxy 2: Flip-Swap Green Star 2 in 17.38s @PurpleSunTAS | Uploaded 4 years ago | Updated 1 hour ago
Luigi launches off flipping panels to collect a Green Star in 17.38 seconds [IGT, 1043 frames].
This is fast, but there's so much nuance to flip panel jumps, and waiting the cutscene a bit would give better electric beam cycles, so an IL time could go sub 17.
For the first panel jump, I spin cancel long jump on the panel to trigger another flip. This gives a strange 'push' in mid-air in the direction the flip panel moves (in this case north-east). Displacement? I don't know the technical side of it.
This also means the blue panels are active, and landing on that one was necessary to avoid the electric beams - again, waiting the cutscenes could be better for in-game time as you could do a shorter panel jump without the spin cancel and go over to the red panels instead.
P2 comes in handy to hit the checkpoint so that Luigi doesn't hit it and lose all speed when he spins. This helps to set up a stronger blue panel jump that makes it all the way to the final panel. I learned about this blue panel strat from datteo's IL of the main star: youtu.be/M-Fss5TKjWE
This final panel flings straight towards the star.
#SuperMarioGalaxy2 #ToolAssistedSpeedrun
Luigi launches off flipping panels to collect a Green Star in 17.38 seconds [IGT, 1043 frames].
This is fast, but there's so much nuance to flip panel jumps, and waiting the cutscene a bit would give better electric beam cycles, so an IL time could go sub 17.
For the first panel jump, I spin cancel long jump on the panel to trigger another flip. This gives a strange 'push' in mid-air in the direction the flip panel moves (in this case north-east). Displacement? I don't know the technical side of it.
This also means the blue panels are active, and landing on that one was necessary to avoid the electric beams - again, waiting the cutscenes could be better for in-game time as you could do a shorter panel jump without the spin cancel and go over to the red panels instead.
P2 comes in handy to hit the checkpoint so that Luigi doesn't hit it and lose all speed when he spins. This helps to set up a stronger blue panel jump that makes it all the way to the final panel. I learned about this blue panel strat from datteo's IL of the main star: youtu.be/M-Fss5TKjWE
This final panel flings straight towards the star.
#SuperMarioGalaxy2 #ToolAssistedSpeedrun