Uploaded February 2018 | Updated September 2026, 1 week ago
This is a TAS Comparison made between the new TAS and the previous record that was held by compterbird. This comparison only focuses on stages, so there are other small comparisons in the Resistance Base and cutscenes but those should be minor most of the time. Take into consideration that the old TAS was made in VisualBoyAdvance and the new one in BizHawk which implements different emulation cores, this results in very small differences in lag frames differences and cutscenes in particular.
The format is the following:
On each screen, on the top you will see the timer both in time and frames (it resets in every stage). Below the TAS authors. In the middle you get the difference per section and in total (left vs right). In each section (determined by me) whoever gets first will pause until the other one catchs up so most of the time they are in sync for a better viewing, at this point is when the difference in time are calculated. Audio is also split up, on your left speaker/headphone you will hear the left screen and vice-versa.
These are the TASes being compared:
Hetfield90 & Flameberger: tasvideos.org/3617M.html
computerbird: tasvideos.org/1589M.html
This is a TAS Comparison made between the new TAS and the previous record that was held by compterbird. This comparison only focuses on stages, so there are other small comparisons in the Resistance Base and cutscenes but those should be minor most of the time. Take into consideration that the old TAS was made in VisualBoyAdvance and the new one in BizHawk which implements different emulation cores, this results in very small differences in lag frames differences and cutscenes in particular.
The format is the following:
On each screen, on the top you will see the timer both in time and frames (it resets in every stage). Below the TAS authors. In the middle you get the difference per section and in total (left vs right). In each section (determined by me) whoever gets first will pause until the other one catchs up so most of the time they are in sync for a better viewing, at this point is when the difference in time are calculated. Audio is also split up, on your left speaker/headphone you will hear the left screen and vice-versa.
These are the TASes being compared:
Hetfield90 & Flameberger: tasvideos.org/3617M.html
computerbird: tasvideos.org/1589M.html

![[TAS] Arcade Metal Slug X by x2poet in 18:32.2
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/1807M.html
Metal Slug X (2001) is a remixed version of Metal Slug 2, the second installment of an immensely popular runngun series released on the Neo Geo MVS. The games are notable for incredibly detailed pixel graphics, fluid animation, and good humor; but the real key to their longevity is, of course, their high difficulty as far as survival goes.
This is x2poets 16.42 seconds improvement over the previous movie, despite now using the hardest difficulty setting. One notable improvement is the use of both players, compared to one in the obsoleted run.
You can also see more of x2poets Metal Slug work by looking at his runs from Metal Slug, Metal Slug 3, Metal Slug 4 and Metal Slug Advance. [TAS] Arcade Metal Slug X by x2poet in 18:32.2](https://i.ytimg.com/vi/vXAwBbKBIfE/mqdefault.jpg)

![[TAS] GBA Mega Man Zero All Stages by Rolanmen1 in 34:09.83
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/1632M.html
After a long hibernation meant to purge his body of the Wily Virus, Zero is awakened to save Ciel and the resistance. Zero decides to help, but what he really wants is to have some slashing fun.
Unlike the other run of this game, this run doesnt use mission skips, which means that the author had to beat every mission as fast as possible.
This improves the previous movie by 1.91. [TAS] GBA Mega Man Zero All Stages by Rolanmen1 in 34:09.83](https://i.ytimg.com/vi/vtCAC1qbtfA/mqdefault.jpg)




![[TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3617M.html
Zero is back in his second personal adventure, facing his greatest challenge yet.
This time, the Japanese version is used instead for a glitch only available on that version of the game.
This run by Hetfield90 and Flameberger improves the previous run by 1 minute and 34 seconds after accounting for emulation differences. [TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57](https://i.ytimg.com/vi/yXp9sItrsDI/mqdefault.jpg)

