@Rolanmen1
  @Rolanmen1
Rolanmen1 | Fire Emblem Hax Enemies - Final Chapter @Rolanmen1 | Uploaded October 2015 | Updated October 2024, 3 hours ago.
First of all, for some reason the map layout looks glitched to fix it but couldn't do it, but since everythings the same I didn't cared that much.

So, I bought all my Assassins here to deal with the strong enemies, Pent and Priscilla would provide long-range assistance and also Hector, Bartre and Florina with the Vaida's Spear to deal with the rest. And results that I managed to 3Turn this chapter. Besides that there's no much I can say. This project is finished.
Fire Emblem Hax Enemies - Final Chapter[TAS] GBA Mega Man Zero All Stages by Rolanmen1 in 34:09.83Fire Emblem Hax Enemies - Ch23xFire Emblem Hax Enemies - Ch28xFire Emblem - Ch26 ENM Fast Completion Strategy ConceptFire Emblem - Ch2 LHM Fast Strategy Concept[TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57Metal Shark - Part 6 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASFire Emblem - RNG ScriptFire Emblem - Ch16 Fast Mine Acquisition Strategy ConceptMega Man X6 - X and Zero, One Controller - 45:56.23 - With Commentary - All Stages TAS[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed,  AIA and CMD - Final Stage

Fire Emblem Hax Enemies - Final Chapter @Rolanmen1

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