@Rolanmen1
  @Rolanmen1
Rolanmen1 | Fire Emblem Hax Enemies - Ch28x @Rolanmen1 | Uploaded September 2014 | Updated October 2024, 3 hours ago.
This one is a long one, but i hope you understand since this map is complex with all the promoted units with staves and capped mag and the long range tomes some enemies have. I used Florina to carry/drop some Jaffar and Harken so they deal with some other enemies while Bartre deals with the Wyvern and Peg reinforcements.

The rest of the group goes north with the road, i mainly focused on getting Exp for Jaffar, Pent and Harken. Later i carried Matthew to Sonia so Florina can deal with her and get her Fell Contract so i promoted Matthew. Now i have 2 Assassins.

In the process i had to use Physic a lot to cover Jaffar, Harken and Matthew. These Assassins have their pro and cons. While they need luck manipulation to get the work done (i mean, who doesn't in this hack), they can deal with promoted units easilly ignoring their low Str stat and their high Avoid is great, i predict using them a lot later.
Fire Emblem Hax Enemies - Ch28xFire Emblem - Ch26 ENM Fast Completion Strategy ConceptFire Emblem - Ch2 LHM Fast Strategy Concept[TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57Metal Shark - Part 6 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASFire Emblem - RNG ScriptFire Emblem - Ch16 Fast Mine Acquisition Strategy ConceptMega Man X6 - X and Zero, One Controller - 45:56.23 - With Commentary - All Stages TAS[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed,  AIA and CMD - Final Stage[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1

Fire Emblem Hax Enemies - Ch28x @Rolanmen1

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