Uploaded September 2014 | Updated September 2026, 1 week ago
This one is a long one, but i hope you understand since this map is complex with all the promoted units with staves and capped mag and the long range tomes some enemies have. I used Florina to carry/drop some Jaffar and Harken so they deal with some other enemies while Bartre deals with the Wyvern and Peg reinforcements.
The rest of the group goes north with the road, i mainly focused on getting Exp for Jaffar, Pent and Harken. Later i carried Matthew to Sonia so Florina can deal with her and get her Fell Contract so i promoted Matthew. Now i have 2 Assassins.
In the process i had to use Physic a lot to cover Jaffar, Harken and Matthew. These Assassins have their pro and cons. While they need luck manipulation to get the work done (i mean, who doesn't in this hack), they can deal with promoted units easilly ignoring their low Str stat and their high Avoid is great, i predict using them a lot later.
This one is a long one, but i hope you understand since this map is complex with all the promoted units with staves and capped mag and the long range tomes some enemies have. I used Florina to carry/drop some Jaffar and Harken so they deal with some other enemies while Bartre deals with the Wyvern and Peg reinforcements.
The rest of the group goes north with the road, i mainly focused on getting Exp for Jaffar, Pent and Harken. Later i carried Matthew to Sonia so Florina can deal with her and get her Fell Contract so i promoted Matthew. Now i have 2 Assassins.
In the process i had to use Physic a lot to cover Jaffar, Harken and Matthew. These Assassins have their pro and cons. While they need luck manipulation to get the work done (i mean, who doesn't in this hack), they can deal with promoted units easilly ignoring their low Str stat and their high Avoid is great, i predict using them a lot later.


![[TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3617M.html
Zero is back in his second personal adventure, facing his greatest challenge yet.
This time, the Japanese version is used instead for a glitch only available on that version of the game.
This run by Hetfield90 and Flameberger improves the previous run by 1 minute and 34 seconds after accounting for emulation differences. [TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57](https://i.ytimg.com/vi/yXp9sItrsDI/mqdefault.jpg)




![[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage
This is a TAS Comparison of 2 runs of the final stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back [TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage](https://i.ytimg.com/vi/zM601MTqb_Q/mqdefault.jpg)
![[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1
This is my second Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5, additionally, the ability to use Armor parts individually and be able to cancel the Mach Dash. Credits to acediez and everyone else who contributed into making this software.
Same video but without commentary and without cutscenes:
https://youtu.be/pKu2FUfTsNQ
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back
HOW TO REPRODUCE THIS TAS
1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO
2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414/
3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_Zg0JGJGLVqccnRaw?e=6LxcAh
4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch.
5. Download and install the BizHawk Prereqs v2.0: https://github.com/TASVideos/BizHawk-Prereqs/releases
6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24
7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_ZheaCl_8HEgrYHUA?e=Fxc5u5
8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file. [TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1](https://i.ytimg.com/vi/zrVhLcFK7mE/mqdefault.jpg)