Uploaded February 2012 | Updated September 2026, 1 week ago
EDIT: How to use the script: tasvideos.org/forum/viewtopic.php?p=302216#302216
Finished my lua script, it allows to look for RNs that satisfy some conditions. Look at the examples below to understand what RNG is and it's usage.
NOTE: In FE7, Assassination is always determined, even if you are not an assassin. In FE6 this is never done, and in FE8, it only does if your unit is an Assassin.
What's RNG?
faqs.ign.com/articles/520/520430p1.html
Example 1:
Input: i219.photobucket.com/albums/cc244/Rolanmen1/Example1Input.jpg
RNG: i219.photobucket.com/albums/cc244/Rolanmen1/Example1RNG.jpg
Example 2:
Input: i219.photobucket.com/albums/cc244/Rolanmen1/Example2Input.jpg
RNG: i219.photobucket.com/albums/cc244/Rolanmen1/Example2RNG.jpg
EDIT: How to use the script: tasvideos.org/forum/viewtopic.php?p=302216#302216
Finished my lua script, it allows to look for RNs that satisfy some conditions. Look at the examples below to understand what RNG is and it's usage.
NOTE: In FE7, Assassination is always determined, even if you are not an assassin. In FE6 this is never done, and in FE8, it only does if your unit is an Assassin.
What's RNG?
faqs.ign.com/articles/520/520430p1.html
Example 1:
Input: i219.photobucket.com/albums/cc244/Rolanmen1/Example1Input.jpg
RNG: i219.photobucket.com/albums/cc244/Rolanmen1/Example1RNG.jpg
Example 2:
Input: i219.photobucket.com/albums/cc244/Rolanmen1/Example2Input.jpg
RNG: i219.photobucket.com/albums/cc244/Rolanmen1/Example2RNG.jpg


![[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage
This is a TAS Comparison of 2 runs of the final stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back [TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage](https://i.ytimg.com/vi/zM601MTqb_Q/mqdefault.jpg)
![[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1
This is my second Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5, additionally, the ability to use Armor parts individually and be able to cancel the Mach Dash. Credits to acediez and everyone else who contributed into making this software.
Same video but without commentary and without cutscenes:
https://youtu.be/pKu2FUfTsNQ
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back
HOW TO REPRODUCE THIS TAS
1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO
2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414/
3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_Zg0JGJGLVqccnRaw?e=6LxcAh
4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch.
5. Download and install the BizHawk Prereqs v2.0: https://github.com/TASVideos/BizHawk-Prereqs/releases
6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24
7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_ZheaCl_8HEgrYHUA?e=Fxc5u5
8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file. [TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1](https://i.ytimg.com/vi/zrVhLcFK7mE/mqdefault.jpg)