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Rolanmen1 | [TAS] GBA Mega Man Zero "All Stages" by Rolanmen1 in 34:09.83 @Rolanmen1 | Uploaded September 2016 | Updated October 2024, 2 hours ago.
This is a tool-assisted speedrun. For more information, see tasvideos.org/1632M.html

After a long hibernation meant to purge his body of the Wily Virus, Zero is awakened to save Ciel and the resistance. Zero decides to help, but what he really wants is to have some slashing fun.

Unlike the other run of this game, this run doesn't use mission skips, which means that the author had to beat every mission as fast as possible.

This improves the previous movie by 1.91.
[TAS] GBA Mega Man Zero All Stages by Rolanmen1 in 34:09.83Fire Emblem Hax Enemies - Ch23xFire Emblem Hax Enemies - Ch28xFire Emblem - Ch26 ENM Fast Completion Strategy ConceptFire Emblem - Ch2 LHM Fast Strategy Concept[TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57Metal Shark - Part 6 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASFire Emblem - RNG ScriptFire Emblem - Ch16 Fast Mine Acquisition Strategy ConceptMega Man X6 - X and Zero, One Controller - 45:56.23 - With Commentary - All Stages TAS[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed,  AIA and CMD - Final Stage[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1

[TAS] GBA Mega Man Zero "All Stages" by Rolanmen1 in 34:09.83 @Rolanmen1

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