Uploaded February 2012 | Updated September 2026, 1 week ago
So, i have to carefully plan this map because it can become really annoying. I also had to study enemy behaviour and same goes for Kishuna. If you move units the same way i did, he will always moves towards the right group, making it less possible to enemies with staves to put you berserk or to sleep. Every promoted enemy have capped stats.
I figured out that when an unit already have a condition, said unit can't be targeted by others condition staves and neither by Ninian's Rings. Knowing this, i made Ninian use Filla's Might and Nini's Grace on Bartre so he won't be targeted. I also figured out that enemies with Condition Staves won't target units who aren't equipped, wich is why Hawkeye wasn't equipped at the beginning and i made Ninian hold the only Hand Axe i have so he can attack Kishuna later.
I had to attack Kishuna somewhere before the end of my Turn4, since at the end of that he will flee, leaving his 4 partners, but if i attack him or open the door of the door he is in, he flees along with his companions and leave 4 unpromoted units that drop weapons. I wanted to open the door of his room to get 4 Silver Weapons, but that turns out to be impossible in this hack.
I also found out a glitch. You will notice that after Kishuna leaves, all doors and broken walls dissapears, said broken walls allows a mounted unit to Canto after attacking or using a staff. You will notice that i used this glitch in this video (also, take in mind that the broken walls you destroy won't have this effect).
I think that's all, i hope you enjoy this video.
For more info: serenesforest.net/forums/index.php?showtopic=23115&pid=1312525&st=0entry1312525
So, i have to carefully plan this map because it can become really annoying. I also had to study enemy behaviour and same goes for Kishuna. If you move units the same way i did, he will always moves towards the right group, making it less possible to enemies with staves to put you berserk or to sleep. Every promoted enemy have capped stats.
I figured out that when an unit already have a condition, said unit can't be targeted by others condition staves and neither by Ninian's Rings. Knowing this, i made Ninian use Filla's Might and Nini's Grace on Bartre so he won't be targeted. I also figured out that enemies with Condition Staves won't target units who aren't equipped, wich is why Hawkeye wasn't equipped at the beginning and i made Ninian hold the only Hand Axe i have so he can attack Kishuna later.
I had to attack Kishuna somewhere before the end of my Turn4, since at the end of that he will flee, leaving his 4 partners, but if i attack him or open the door of the door he is in, he flees along with his companions and leave 4 unpromoted units that drop weapons. I wanted to open the door of his room to get 4 Silver Weapons, but that turns out to be impossible in this hack.
I also found out a glitch. You will notice that after Kishuna leaves, all doors and broken walls dissapears, said broken walls allows a mounted unit to Canto after attacking or using a staff. You will notice that i used this glitch in this video (also, take in mind that the broken walls you destroy won't have this effect).
I think that's all, i hope you enjoy this video.
For more info: serenesforest.net/forums/index.php?showtopic=23115&pid=1312525&st=0entry1312525



![[TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3617M.html
Zero is back in his second personal adventure, facing his greatest challenge yet.
This time, the Japanese version is used instead for a glitch only available on that version of the game.
This run by Hetfield90 and Flameberger improves the previous run by 1 minute and 34 seconds after accounting for emulation differences. [TAS] GBA Mega Man Zero 2 by Hetfield90 & Flameberger in 49:47.57](https://i.ytimg.com/vi/yXp9sItrsDI/mqdefault.jpg)




![[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage
This is a TAS Comparison of 2 runs of the final stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back [TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage](https://i.ytimg.com/vi/zM601MTqb_Q/mqdefault.jpg)
![[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1
This is my second Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5, additionally, the ability to use Armor parts individually and be able to cancel the Mach Dash. Credits to acediez and everyone else who contributed into making this software.
Same video but without commentary and without cutscenes:
https://youtu.be/pKu2FUfTsNQ
TWEAKS PERFORMED
General Tweaks
Activate incomplete armors = Checked
Player Mechanics
Dash Speed (Ground/Air) #1
Normal = 600000
Hyper Dash (Added) = 160000
Dash Speed (Ground/Air) #2
Normal = 600000
Hyper Dash (Added) = 160000
Mach Dash (Blade Armor)
Execution/Cancelling = Press/Back
HOW TO REPRODUCE THIS TAS
1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO
2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414/
3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_Zg0JGJGLVqccnRaw?e=6LxcAh
4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch.
5. Download and install the BizHawk Prereqs v2.0: https://github.com/TASVideos/BizHawk-Prereqs/releases
6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24
7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_ZheaCl_8HEgrYHUA?e=Fxc5u5
8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file. [TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1](https://i.ytimg.com/vi/zrVhLcFK7mE/mqdefault.jpg)