Artwork recorded from noclip.website, my side project: https://noclip.website/#sms/dolpic0;ZNCA8bREwOauqLuV%7di8%7bVQV_oNW,XVIfH0k=9mLaL9Sbxi%28UAZ3Aq@$r=fD@f96=C3kV4m=
Jasper
Also available on SoundCloud: soundcloud.com/play-a-mini-game/riverside-cafe-20
Artwork recorded from noclip.website, my side project: https://noclip.website/#sms/dolpic0;ZNCA8bREwOauqLuV%7di8%7bVQV_oNW,XVIfH0k=9mLaL9Sbxi%28UAZ3Aq@$r=fD@f96=C3kV4m=
Artwork recorded from noclip.website, my side project: https://noclip.website/#sms/dolpic0;ZNCA8bREwOauqLuV%7di8%7bVQV_oNW,XVIfH0k=9mLaL9Sbxi%28UAZ3Aq@$r=fD@f96=C3kV4m=
updated 5 years ago
Artwork recorded from noclip.website, my side project: https://noclip.website/#sms/dolpic0;ZNCA8bREwOauqLuV%7di8%7bVQV_oNW,XVIfH0k=9mLaL9Sbxi%28UAZ3Aq@$r=fD@f96=C3kV4m=
🐦 twitter.com/JasperRLZ
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
Glitch originally discovered by reddit user /u/Rangers_of_the_North:
📰 old.reddit.com/r/Breath_of_the_Wild/comments/6n68gq/odd_graphical_glitch_found_at_lake_hylia
🎵 Yasuaki Iwata - The Legend of Zelda: Breath of the Wild - Shrine of Trials ( youtube.com/watch?v=4IakZtHzBL8 )
🎵 Yasuaki Iwata - The Legend of Zelda: Breath of the Wild - Hateno Village (Day) ( youtube.com/watch?v=ngXHSqzhRXc )
🎵 Arvi Teikari - Baba Is You - Tree Is Shift - Deep forest ( youtube.com/watch?v=AgYFUjsu5tU )
🎵 Barry "Epoch" Topping - Paradise Killer - Leaving ( youtube.com/watch?v=2zb0cIuIJ1Y )
🎵 Matthew Seiji Burns - ELIZA - Encouragement ( youtube.com/watch?v=vVlnN1VOPdg )
🎵 Arvi Teikari - Baba Is You - Fruit On Grass - Garden ( youtube.com/watch?v=Sc_QWB2zwi8 )
🎵 猫叉Master - Elebits - Story Mode ( youtube.com/watch?v=sAXS7FbC9Dk )
🎵 Jasper - Epoch ( youtube.com/watch?v=DDmzbYV0d9M )
🎥 [Vinesauce] Vinny - Zelda: Breath of the Wild (part 35) ( youtube.com/watch?v=qWb0eScKN0w&t=321s )
🎥 Breaking Conventions with The Legend of Zelda: Breath of the Wild ( youtube.com/watch?v=QyMsF31NdNc )
🎥 Kingdom Hearts HD 1.5 Final Mix 100% Walkthrough | Part 1 - Destiny Island ( youtube.com/watch?v=h42iHQOVxIY )
🎥 PC Longplay [733] Jet Set Radio ( youtube.com/watch?v=GvaFPANzawY )
🎥 Okami - 31 - please help me! ( youtube.com/watch?v=fveYxclVa_w )
🎥 Katamari Damacy REROLL - 12 - missing kettle ( youtube.com/watch?v=6i_pFtB6R54 )
🎥 Team Fortress 2 (2021) - Gameplay (PC UHD) [4K60FPS] ( youtube.com/watch?v=6CCZEGUdnmU )
🎥 Longplay of Metroid Prime [HD] ( youtube.com/watch?v=PsHbgeNzwi8 )
🎥 Half-Life 2 and Source Engine tech demo - E3 2003 [HQ] ( youtube.com/watch?v=Qb-hYJmAaZE )
🎥 PSX Longplay [068] Ridge Racer Type 4 ( youtube.com/watch?v=cnjie2G7_gQ )
🎥 Test Drive 6 (PS1 Gameplay) ( youtube.com/watch?v=sXsuwsXZ90c )
🎥 Balloons Aloft Above the Grapes - Gaylon L. Yancy ( flickr.com/photos/geewhypics/51025710553 )
🎥 DRAGON BALL FIGHTERZ Full Game Walkthrough - No Commentary (DragonBallFigherZ Full Game) 2018 ( youtube.com/watch?v=no7LVOKzHF8 )
🎥 Borderlands 2 - Full Game Walkthrough Gameplay Longplay [60fps] - No Commentary ( youtube.com/watch?v=qb1uErOijbY )
🎥 Killer7 - 7+7+7+7+6+0.5 - origin of k7 ( youtube.com/watch?v=P9SekT2TjjI )
🎥 Hideo Kojima reveals Metal Gear Solid V at GDC 2013 HD ( youtube.com/watch?v=0qhPoT4coOI )
🎥 The Rendering Technology of KILLZONE 2 ( gdcvault.com/play/1330/The-Rendering-Technology-of-KILLZONE )
🎥 Between Tech and Art: The Vegetation of Horizon Zero Dawn ( youtube.com/watch?v=wavnKZNSYqU )
🎥 Rendering the World of Far Cry 4 ( youtube.com/watch?v=rD6KcxcCl_8 )
🎥 Mario Kart 8 Deluxe: Mushroom Cup Gameplay ( youtube.com/watch?v=qRNv3FpnvMg )
🎥 Splatoon 3 – Extended Turf War gameplay ( youtube.com/watch?v=zgaG88e-Wso )
🎥 Super Mario Odyssey (6/42) - Metro Kingdom ( youtube.com/watch?v=8Bv2h_FH62o )
🎥 Unity 5 Graphics - Lighting Overview ( youtube.com/watch?v=eGu9_8HS2uI )
📰 vg247.com/2017/08/30/the-legend-of-zelda-breath-of-the-wild-glitch-strips-link-of-cel-shading-effect
📰 ign.com/articles/2017/08/30/zelda-breath-of-the-wild-glitch-removes-cel-shaded-look
📰 kotaku.com/theres-a-tiny-spot-in-zelda-where-cel-shading-doesnt-wo-1798560859
📰 advances.realtimerendering.com/s2006 ( Chapter 7: Shading in Valve's Source Engine )
📰 gist.github.com/idbrii/e39fe96279aa1670319bfa521d907399 ( Breath of the Wild talks at CEDEC2017 )
📰 jp.ign.com/cedec-2017/16963/news/botw
📰 jp.ign.com/cedec-2017/16984/news
📰 ea.com/frostbite/news/directx-11-rendering-in-battlefield-3
📰 gdcvault.com/play/1015312/Light-Probe-Interpolation-Using-Tetrahedral
📰 blog.selfshadow.com/publications/s2020-shading-course/hillaire/s2020_pbs_hillaire_slides.pdf
💜 Jacob, Jasmine, Argle Bargle, 3moon, Will
Special Thanks: Matthew Seiji Burns, Swiffy22
00:00 Intro
03:37 The Glitch that Broke Link's Cel Shading
33:50 Channel Update
Don't worry, longer videos are still coming.
🐦 twitter.com/JasperRLZ
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
🎵 Mike Morasky - Portal 2 - Robot Waiting Room #4 ( youtube.com/watch?v=lCrok_f3AP4 )
💜 Jacob, Jasmine
🖥️ Some visuals were made with a modified version of noclip.website
Don't worry, longer videos are still coming.
🐦 twitter.com/JasperRLZ
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
🎵 Yasuaki Iwata - Hateno Village (Day) ( youtube.com/watch?v=ngXHSqzhRXc )
💜 Jewel, Jasmine, Jacob, 3moon, Argle Bargle
Also, everyone who posts "sus" in the comments owes me $1,000,000,000 (1 billion) US dollars. This is a legally binding contract.
Don't worry, longer videos are still coming.
🐦 twitter.com/JasperRLZ
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
🎵 Kenta Nagata - Outset Island ( youtube.com/watch?v=hUiAmrtxits )
🎥 Footage from The Wind Waker, Kill la Kill, Sailor Moon
🎥 Link concept art from Hyrule Historia
💜 Jewel, Jasmine, Argle Bargle
Part 1: youtube.com/watch?v=f1sUPUGu9iw
🐦 twitter.com/JasperRLZ
🐦 twitter.com/Scruffy_Tweets
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
🕹️ https://noclip.website/#InteractiveExamples/SlimySpringWater
🕹️ https://noclip.website/#InteractiveExamples/FoxFur
🎨 Buy de Blob 1 store.steampowered.com/app/532320/de_Blob ( also on Switch! )
🖌️ Buy de Blob 2 store.steampowered.com/app/563190/de_Blob_2 ( also on Switch! )
📰 LearnOpenGL - Normal Mapping ( learnopengl.com/Advanced-Lighting/Normal-Mapping )
📰 Illustrative Rendering in Team Fortress 2, Mitchell et. al ( steamcdn-a.akamaihd.net/apps/valve/2007/NPAR07_IllustrativeRenderingInTeamFortress2_Slides.pdf )
📰 Real-Time Fur over Arbitrary Surfaces, Lengyel et. al ( http://hhoppe.com/fur.pdf )
🎥 Sounds in Super Mario Odyssey Harmonize with the Background Music ( youtube.com/watch?v=U5-YDxH6It8 )
🎥 Sea of Thieves | PC Gameplay | 1080p HD | Max Settings ( youtube.com/watch?v=O2Py_GoPknc )
🎥 MindJack FULL Walkthrough Gameplay - No Commentary (PS3 Longplay) ( youtube.com/watch?v=HDni45GzkmQ )
🎥 Longplay of Yoshi's Story ( youtube.com/watch?v=XulvqhPKhrM )
🎵 Mahito Yokota - Super Mario Galaxy - File Select ( youtube.com/watch?v=HwWWW_kAeAc )
🎵 Jasper - Epoch ( youtube.com/watch?v=DDmzbYV0d9M )
🎵 Arvi Teikari - Baba Is You - Fruit On Grass - Garden ( youtube.com/watch?v=Sc_QWB2zwi8 )
🎵 猫叉Master - Elebits - Story Mode ( youtube.com/watch?v=sAXS7FbC9Dk )
🎵 猫叉Master - Elebits - Mission Results ( youtube.com/watch?v=EY2Bs0Q6sds )
🎵 Akitaka Tohyama - Kotoba no Puzzle Mojipittan Daijiten - Tick up ( youtube.com/watch?v=UzpR0yTHGpw )
🎵 Kazumi Totaka - Yoshi's Story - Ending Story ( youtube.com/watch?v=PaSg-4nZTbk )
🎵 Koji Kondo - Super Mario 64 - File Select ( youtube.com/watch?v=Q_FCUrxESJs )
🎵 Kenichi Tokoi - Sonic Unleashed - Spagonia Night ( youtube.com/watch?v=K8iL8vsKaB4 )
🎵 John Guscott - de Blob - Blissful ( youtube.com/watch?v=7fF7rwx9q5k )
00:00 Are you sure that's a displacement map?
07:08 What's the difference between a displacement map and a normal map?
14:25 How do Pikmin's water reflections work?
19:59 In Slimy Spring Galaxy, the water pool up against the edges of the water. How does that work?
26:50 What is a mipmap? What is "miptrick"?
31:15 How does the rim lighting work in Super Mario Galaxy 1 & 2?
40:35 Do you like the more "crafted" from games like Yoshi's Wooly World or Kirby's Epic Yarn?
45:10 The crystals seem to refract and reflect things. What's the trick?
48:30 Why does Super Mario Galaxy's Fur hold up so well?
54:28 Talking about music, and Nintendo's audio technology for a bit
1:00:36 What's your favorite example of adaptive audio in a video game?
💜 Special Thanks to Patch
🐦 twitter.com/JasperRLZ
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
📰 Thomas Grip - Planning: The Core Reason why Gameplay Feels Good ( frictionalgames.com/2017-05-planning-the-core-reason-why-gameplay-feels-good )
🎵 Mahito Yokota - Super Mario Galaxy - File Select ( youtube.com/watch?v=HwWWW_kAeAc )
🎵 Koji Kondo - Super Mario 64 - File Select ( youtube.com/watch?v=Q_FCUrxESJs )
🎵 Arvi Teikari - Baba Is You - Fruit On Grass - Garden ( youtube.com/watch?v=Sc_QWB2zwi8 )
🎵 猫叉Master - Elebits - Story Mode ( youtube.com/watch?v=sAXS7FbC9Dk )
🎵 Mahito Yokota - Super Mario Galaxy - To The Gateway ( youtube.com/watch?v=zcjtjGCWDGY )
🎵 Jasper - Epoch ( youtube.com/watch?v=DDmzbYV0d9M )
🎥 Super Mario 128 Tech Demo HD ( youtube.com/watch?v=FkjEfKaoJXM )
🎥 Super Mario Odyssey Dev. Talk - ft. Mr. Koizumi ( youtube.com/watch?v=EVNYfoFcrZY )
🎥 Yoshiaki Koizumi @ Montreal International Game Summit 2007 ( youtube.com/watch?v=A25Ab7RyUPs )
🎥 Longplay of Donkey Kong Jungle Beat [HD] ( youtube.com/watch?v=LeM2y-AeTmg )
🎥 Miyamoto on World 1-1: How Nintendo made Mario's most iconic level ( youtube.com/watch?v=zRGRJRUWafY )
🎥 [LONGPLAY] NES - Super Mario Bros 3 (HD, 60FPS) ( youtube.com/watch?v=c2LTcQwmOV4 )
🎥 Super Mario Odyssey (1/42) - Opening, Cap and Cascade Kingdoms ( youtube.com/watch?v=UGTJZd4Io08 )
🎥 Lighting and Day Night Cycle In Catalyst ( youtube.com/watch?v=mEhKnnil9w4 )
🎥 Extra footage of Super Mario Odyssey provided by MML's Commentaries ( youtube.com/channel/UCAX4ogRqB75_auq7CbiszKg )
📰 Iwata Asks : Super Mario Galaxy : Volume 1: The Producer and Director ( http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/0/0 )
📰 Iwata Asks : Super Mario Galaxy : Volume 2: The Developers ( http://iwataasks.nintendo.com/interviews/#/wii/super_mario_galaxy/1/0 )
💜 Jewel, Jacob, Veegie, Scruffy, Muz, SolidifiedGaming, Will, Really_Tall, Argle Bargle
🧡 riidefi helped me with the code to show Mario's hitboxes inside the game.
🖥️ noclip.website code branch github.com/magcius/noclip.website/commits/E6_LDGRV_b1
🕹️ Visualizer cheat code for Super Mario Galaxy gist.github.com/magcius/92864505c2bf734dbfb8a250af9555b7
00:00 Intro
03:37 The Physics behind Spherical Planets in Super Mario Galaxy
26:03 Channel Update
Please go watch their stuff!
◆ youtube.com/c/ScruffyMusic/videos
◆ twitter.com/Scruffy_Tweets
◆ twitter.com/JasperRLZ
Extra Links:
◆ noclip.website ( https://noclip.website )
◆ bmdview.js, my original "alpha" version of noclip.website! ( magcius.github.io/bmdview.js/bmdview.html )
◆ zelview.js, another super old tool I made ( magcius.github.io/zelview.js/zelview.html )
◆ Winditor, by SageOfMirrors and LordNed ( lordned.github.io/Winditor )
◆ The official noclip.website Discord Server ( discord.gg/bkJmKKv )
Timestamps:
00:00 - Introduction
00:58 - How does noclip.website work? How does it render video game maps?
06:48 - What is noclip.website written in?
09:00 - Where did the idea come from?
12:50 - Scruffy shares an anecdote about Pikmin 2 and subsequent level design and storytelling chat
21:40 - In the video on Cel Shading in The Legend of Zelda: The Wind Waker, how were the visualizations on vertex normals produced?
25:25 - How can a light source exist? Is it an object or a texture, or something else?
33:41 - Why is calculating a vertex normal tricky? Why not use face normals?
38:16 - Is ZAtoon a texture, or is it a look-up table or something like smoothstep?
43:44 - Why not generate palettes via rules but then tweak them manually?
48:03 - How are the palettes combined with Link's tunic?
56:25 - Does the ocean in The Legend of Zelda: The Wind Waker go on forever? How is it rendered?
1:03:16 - You missed something! They do tone the lighting down in the shadows.
1:08:08 - Thoughts on the HD remaster of The Legend of Zelda: The Wind Waker?
Music used:
◆ Allister Brimble - Fluidity - Tutorial ( youtube.com/watch?v=WsGVUgZ7AUg )
◆ 猫叉Master - Elebits - Story Mode ( youtube.com/watch?v=sAXS7FbC9Dk )
◆ Koji Kondo - Super Mario 64 - File Select ( youtube.com/watch?v=Q_FCUrxESJs )
◆ 猫叉Master - Elebits - Mission Results ( youtube.com/watch?v=EY2Bs0Q6sds )
◆ Akitaka Tohyama - Kotoba no Puzzle Mojipittan Daijiten - Tick up ( youtube.com/watch?v=UzpR0yTHGpw )
◆ Mahito Yokota - Super Mario Galaxy - File Select ( youtube.com/watch?v=HwWWW_kAeAc )
◆ Jasper - Epoch ( youtube.com/watch?v=DDmzbYV0d9M )
◆ Jasper - Riverbank Café ( youtube.com/watch?v=SX6HbMdNFcM )
Extra Sources Used:
◆ Master of Play, Nick Paumgarten, The New Yorker ( newyorker.com/magazine/2010/12/20/master-of-play )
◆ Japanese Zen Garden, Wikipedia ( en.wikipedia.org/wiki/Japanese_rock_garden )
◆ Types of light, Unity Manual ( docs.unity3d.com/Manual/Lighting.html )
◆ How to make a scale model of the Sun and the Earth, BBC Bitesize ( bbc.co.uk/bitesize/topics/z8c9q6f/articles/z6tkw6f )
◆ Dot Product, Falstad ( falstad.com/dotproduct )
◆ Wind Temple | Zelda: The Wind Waker 100% Walkthrough "36/45" (No Commentary) ( youtube.com/watch?v=UowrSvbzybA )
◆ SUPERHOT Gameplay Walkthrough Part 1 [HD] 1080p 60fps | PC Xbox One ( youtube.com/watch?v=3nZrqlpTMvw )
◆ GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D ( youtube.com/watch?v=yhGjCzxJV3E )
◆ Super Mario Sunshine Scrubbing Sirena Beach (HD) ( youtube.com/watch?v=rTtoQEqmkh8 )
◆ Cartoon-Looking Rendering of 3D-Scenes, Philippe Decaudin ( http://phildec.users.sourceforge.net/Research/RR-2919.php )
◆ Stylized Rendering Techniques For Scalable Real-Time 3D Animation, A Lake et. al ( static.aminer.org/pdf/PDF/000/519/756/stylized_rendering_techniques_for_scalable_real_time_d_animation.pdf )
◆ The Legend of Zelda: Breath of the Wild at CEDEC 2017: Part 3: Sound Design in a Massive, Breathing World ( http://www.thefamicast.com/2017/12/part-3-sound-design-in-massive.html )
◆ Absorbtion of Light, Siyavula ( siyavula.com/read/science/grade-8/visible-light/12-visible-light?id=toc-id-5 )
◆ The Legend of Zelda: The Wind Waker HD — Title Screen (1080p) ( youtube.com/watch?v=c6l9r_QkNlA )
Background:
◆ Super Smash Bros. Melee
Special Thanks to Patch, Muz, and Really_Tall
Also on SoundCloud: soundcloud.com/play-a-mini-game/freight-car-frenzy-train-rush-remix-a-hat-in-time
Original composition by Pascal Michael Stiefel
Remix by Jasper
Mixing & Mastering by Pascal Michael Stiefel
Visuals from Kirby's Return to Dream Land, recorded through https://noclip.website/
🐦 twitter.com/JasperRLZ
💰 patreon.com/JasperRLZ
🤼 discord.gg/bkJmKKv
🌎 https://noclip.website
🎵 Jasper - Epoch ( youtube.com/watch?v=DDmzbYV0d9M )
🎵 Allister Brimble - Fluidity - Tutorial ( youtube.com/watch?v=WsGVUgZ7AUg )
🎵 Masakazu Sugimori - Phoenix Wright: Ace Attorney - Trial ( youtube.com/watch?v=UEGVxLs6Sr0 )
🎵 猫叉Master - Elebits - Story Mode ( youtube.com/watch?v=sAXS7FbC9Dk )
🎥 E3 2002 Trailer for The Legend of Zelda: The Wind Waker ( youtube.com/watch?v=RxMos9muPYQ )
🎥 The Legend of Zelda: Ocarina of Time Title Screen Cutscenes HD ( youtube.com/watch?v=UknzWR7jGDY )
🎥 Nintendo 2000 SpaceWorld Zelda Demo ( youtube.com/watch?v=i1MrzjeR2NY )
🎥 E3 2001 Pikmin Footage ( youtube.com/watch?v=0P_HOcZmqu0 )
🎥 SpaceWorld 2001 Super Mario Sunshine Footage ( youtube.com/watch?v=N9LE152PswU )
🎥 Cel Damage ( youtube.com/watch?v=dZu7sVzuXu0 )
🎥 XIII ( youtube.com/watch?v=WFOlIrJ58A0 )
🎥 Unity 5 Graphics - Lighting Overview ( youtube.com/watch?v=eGu9_8HS2uI )
🎥 Katamari Damacy ( youtube.com/watch?v=PVVW41iAu5A )
🎥 PBR Diffuse Lighting for GGX+Smith Microsurfaces ( gdcvault.com/play/1024063/PBR-Diffuse-Lighting-for-GGX )
🎥 Yoshiaki Koizumi @ Montreal International Game Summit 2007 ( youtube.com/watch?v=A25Ab7RyUPs )
Extra VFX used:
✨ VHS Overlay by InCinema, CC-BYyoutube.com/watch?v=nQ_Z-fGzvkk )
Special thanks
💜 Will, Jewel, Jeremy, Mia, Argle Bargle
Additional special thanks
💙 Andre, LagoLunatic, Mike, SageOfMirrors, LordNed, Xara, Creative Corner
00:00 Intro
02:32 How The Wind Waker Defined Cel Shading
17:29 Channel Update
◆ Twitter: twitter.com/JasperRLZ
◆ noclip.website: https://noclip.website/
◆ Visit Slimy Spring Galaxy in your web browser! https://noclip.website/#smg2/UnderGroundDangeonGalaxy
Extra footage used:
◆ Breaking Conventions with The Legend of Zelda: Breath of the Wild, from GDC 2017. youtube.com/watch?v=QyMsF31NdNc
Music:
◆ The Legend of Zelda: The Wind Waker - The Great Sea
◆ Super Mario Galaxy - Cosmos Illusion
◆ Super Mario Galaxy - Teardrop
Special thanks: Shesez, Jewel, Instant Grat, Andre, Will, Jonas, Dotsarecool, Creative Corner
Visuals from Kirby's Return to Dream Land.
Recorded through https://noclip.website/#rtdl/seatempleBg
Uses sounds from 99sounds. With attribution:
99sounds.org/vinyl-noise-sfx
99sounds.org/rain-and-thunder
Artwork recorded from my GameCube model viewer: magcius.github.io/model-viewer/#zww/data/j3d/ww/sea/Room44.arc
I couldn't find pika.swf in anything but like 240p quality on-line. Rendered out in glorious 1080p for your ultimate viewing experience, and mixed with higher quality audio.
http://wiki.animutationportal.com/Hyakugojyuuichi
Composer: Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba
Playlist: youtube.com/watch?v=_FBlDo9VWGM
Platform: Wii
Composer: Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba
Playlist: youtube.com/watch?v=_FBlDo9VWGM
Platform: Wii
2. To make the batter: In a medium bowl, beat egg and add milk. In a separate bowl, combine flour, salt, cayenne pepper, paprika, ground black pepper, oregano, thyme and cumin; mix.
3. To slice onion: slice 1 inch off of the top and bottom of the onion and remove the papery skin. Use a thin knife to cut a 1 inch diameter core out of the middle of the onion. Now use a very sharp, large knife to slice the onion several times down the center to create 'petals': First slice through the center of the onion to about three-fourths of the way down. Turn the onion 90 degrees and slice it again in an X across the first slice. Keep slicing the sections in half, very carefully until the onion has been cut 16 times. Do not cut down to the bottom of the onion. (The last 8 slices will be difficult, be careful).
4. Spread the 'petals' of the onion apart. To help keep them separate you could plunge the onion into boiling water for 1 minute and then into cold water.
5. Dip the onion into the milk mixture and then coat it liberally with the flour mixture. Again separate the petals and sprinkle the dry coating between them. Once you're sure the onion is well-coated, dip it back into the wet mixture and into the dry coating again. This double-dipping ensures you have a well-coated onion because some of the coating will wash off when you fry the onion.
7. Heat oil in a deep fryer or deep pot to 350 degrees F (175 degrees C). Make sure you use enough oil to completely cover the onion when it fries.
8. Fry the onion right side up in the oil for 10 minutes or until it turns brown. When the onion has browned, remove it from the oil and let it drain on a rack or paper towels. Open the onion wider from the center so that you can put a small dish of the dipping sauce in the center.
http://forums.somethingawful.com/showthread.php?threadid=3692371
Special thanks to Abahbob for the save file and Vicas for route planning.
NO COPY RIGHT INTENDED. ALL COPYRIGHT FOR "Space Jam Soundtrack" BELONG TO Warner Music Inc, Japan. Ltd.
Composer: Toby Fox
Playlist: youtube.com/playlist?list=PLL0CQjrcN8D2i5mgePKJQNfjf9g2LifUL
this is a fun and exciting vidfeo game