π Jacob, Jasmine, Argle Bargle, 3moon, Will Special Thanks: Matthew Seiji Burns, Swiffy22
00:00 Intro 03:37 The Glitch that Broke Link's Cel Shading 33:50 Channel UpdateThese lights in Portal 2 have a secret - Quick Answer #shortsJasper2022-04-18 | These small lights hold a little secret; they don't contain anything at all! Another quick answer, a series on quick techniques too simple for a longer video.
π Jacob, Jasmine π₯οΈ Some visuals were made with a modified version of noclip.websiteThe small detail behind Breath of the Wilds Thousands of Trees - Quick Answer #shortsJasper2021-12-29 | How can Breath of the Wild render thousands of different trees in the world at once? Here's a quick answer, a series on quick techniques too simple for a longer video.
Also, everyone who posts "sus" in the comments owes me $1,000,000,000 (1 billion) US dollars. This is a legally binding contract.How Links eyebrows go over his hair - Quick Answer #shortsJasper2021-10-31 | How do Link's eyes and eyebrows render on top of his face in The Wind Waker? Here's a quick answer, the first video in a series on quick techniques too simple for a longer video.
π₯ Footage from The Wind Waker, Kill la Kill, Sailor Moon π₯ Link concept art from Hyrule Historia
π Jewel, Jasmine, Argle BargleThe Charm Behind Super Mario Galaxy 2 - a Conversation with @ScruffyMusic, part 2Jasper2020-12-01 | Part 2 of a conversation I had with @ScruffyMusic, answering some of your questions about Super Mario Galaxy's visuals, art style, graphics technology, and music.
00:00 Are you sure that's a displacement map? 07:08 What's the difference between a displacement map and a normal map? 14:25 How do Pikmin's water reflections work? 19:59 In Slimy Spring Galaxy, the water pool up against the edges of the water. How does that work? 26:50 What is a mipmap? What is "miptrick"? 31:15 How does the rim lighting work in Super Mario Galaxy 1 & 2? 40:35 Do you like the more "crafted" from games like Yoshi's Wooly World or Kirby's Epic Yarn? 45:10 The crystals seem to refract and reflect things. What's the trick? 48:30 Why does Super Mario Galaxy's Fur hold up so well? 54:28 Talking about music, and Nintendo's audio technology for a bit 1:00:36 What's your favorite example of adaptive audio in a video game?
π Special Thanks to PatchHow Spherical Planets Bent the Rules in Super Mario GalaxyJasper2020-09-29 | Let's find out how Super Mario Galaxy's gravity and physics engine broke all the rules, and changed the Mario series forever.
π Jewel, Jacob, Veegie, Scruffy, Muz, SolidifiedGaming, Will, Really_Tall, Argle Bargle 𧑠riidefi helped me with the code to show Mario's hitboxes inside the game.
00:00 Intro 03:37 The Physics behind Spherical Planets in Super Mario Galaxy 26:03 Channel UpdateA Deeper Dive into Wind Wakers Lighting - a Conversation with @ScruffyMusic, part 1Jasper2020-07-14 | Part 1 of a conversation I had with @ScruffyMusic, answering some of your questions about noclip.website and The Legend of Zelda: The Wind Waker.
Timestamps: 00:00 - Introduction 00:58 - How does noclip.website work? How does it render video game maps? 06:48 - What is noclip.website written in? 09:00 - Where did the idea come from? 12:50 - Scruffy shares an anecdote about Pikmin 2 and subsequent level design and storytelling chat 21:40 - In the video on Cel Shading in The Legend of Zelda: The Wind Waker, how were the visualizations on vertex normals produced? 25:25 - How can a light source exist? Is it an object or a texture, or something else? 33:41 - Why is calculating a vertex normal tricky? Why not use face normals? 38:16 - Is ZAtoon a texture, or is it a look-up table or something like smoothstep? 43:44 - Why not generate palettes via rules but then tweak them manually? 48:03 - How are the palettes combined with Link's tunic? 56:25 - Does the ocean in The Legend of Zelda: The Wind Waker go on forever? How is it rendered? 1:03:16 - You missed something! They do tone the lighting down in the shadows. 1:08:08 - Thoughts on the HD remaster of The Legend of Zelda: The Wind Waker?
Special Thanks to Patch, Muz, and Really_TallFreight Car Frenzy (A Hat in Time Remix)Jasper2020-05-01 | This was a jazz arrangement I had made back in 2017 for the A Hat in Time B-Side Soundtrack, but had not uploaded to my YouTube channel until now.
Original composition by Pascal Michael Stiefel Remix by Jasper Mixing & Mastering by Pascal Michael Stiefel
Visuals from Kirby's Return to Dream Land, recorded through https://noclip.website/How The Wind Waker Redefined Cel ShadingJasper2020-01-25 | Let's figure out how The Legend of Zelda: The Wind Waker was able to pull off cel shading at a time when nobody else was able to.
00:00 Intro 02:32 How The Wind Waker Defined Cel Shading 17:29 Channel UpdateHow scrolling textures gave Super Mario Galaxy 2 its charmJasper2019-09-07 | Let's dive into Super Mario Galaxy 2, and explore how a small team at Nintendo pushed simple developer techniques to their limits to make something that still looks good today.
β Twitter: twitter.com/JasperRLZ β noclip.website: https://noclip.website/ β Visit Slimy Spring Galaxy in your web browser! https://noclip.website/#smg2/UnderGroundDangeonGalaxy
Extra footage used: β Breaking Conventions with The Legend of Zelda: Breath of the Wild, from GDC 2017. youtube.com/watch?v=QyMsF31NdNc
Music: β The Legend of Zelda: The Wind Waker - The Great Sea β Super Mario Galaxy - Cosmos Illusion β Super Mario Galaxy - Teardrop
Artwork recorded from noclip.website, my side project: https://noclip.website/#sms/dolpic0;ZNCA8bREwOauqLuV%7di8%7bVQV_oNW,XVIfH0k=9mLaL9Sbxi%28UAZ3Aq@$r=fD@f96=C3kV4m=ClaustrophobiaJasper2018-03-24 | Also available on SoundCloud: soundcloud.com/play-a-mini-game/claustrophobia
Artwork recorded from my GameCube model viewer: magcius.github.io/model-viewer/#zww/data/j3d/ww/sea/Room44.arcHyakugojyuuichi!!! (HD)Jasper2017-12-30 | Obviously, I claim absolutely no credit for this. Originally created by Neil Cicierega in 2001, and passed around on many angelfire and tripod sites.
I couldn't find pika.swf in anything but like 240p quality on-line. Rendered out in glorious 1080p for your ultimate viewing experience, and mixed with higher quality audio.
http://wiki.animutationportal.com/HyakugojyuuichiKatamari on the Rocks (Beta) - Katamari DamacyJasper2017-12-10 | Found on the game disc for the original Katamari Damacy for PS2. Haven't seen uploaded to YouTube before.gamerJasper2017-06-03 | ...Favorite BGM: Tomorrow Hill (Instrumental) - WarioWare: Smooth MovesJasper2017-02-19 | Music: Tomorrow Hill (Instrumental) Composer: Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba Playlist: youtube.com/watch?v=_FBlDo9VWGM Platform: WiiFavorite BGM: Tomorrow Hill - WarioWare: Smooth MoviesJasper2017-02-19 | Music: Tomorrow Hill Composer: Naoko Mitome, Masanobu Matsunaga, Yasuhisa Baba Playlist: youtube.com/watch?v=_FBlDo9VWGM Platform: Wiibloom the onion geopJasper2015-04-15 | 1. To make sauce: In a medium bowl, combine mayonnaise, ketchup, horseradish, 1/3 teaspoon paprika, 1/4 teaspoon salt, 1/8 teaspoon oregano, a dash ground black pepper and cayenne pepper; mix well. Keep sauce covered in refrigerator until needed.
2. To make the batter: In a medium bowl, beat egg and add milk. In a separate bowl, combine flour, salt, cayenne pepper, paprika, ground black pepper, oregano, thyme and cumin; mix.
3. To slice onion: slice 1 inch off of the top and bottom of the onion and remove the papery skin. Use a thin knife to cut a 1 inch diameter core out of the middle of the onion. Now use a very sharp, large knife to slice the onion several times down the center to create 'petals': First slice through the center of the onion to about three-fourths of the way down. Turn the onion 90 degrees and slice it again in an X across the first slice. Keep slicing the sections in half, very carefully until the onion has been cut 16 times. Do not cut down to the bottom of the onion. (The last 8 slices will be difficult, be careful).
4. Spread the 'petals' of the onion apart. To help keep them separate you could plunge the onion into boiling water for 1 minute and then into cold water.
5. Dip the onion into the milk mixture and then coat it liberally with the flour mixture. Again separate the petals and sprinkle the dry coating between them. Once you're sure the onion is well-coated, dip it back into the wet mixture and into the dry coating again. This double-dipping ensures you have a well-coated onion because some of the coating will wash off when you fry the onion.
7. Heat oil in a deep fryer or deep pot to 350 degrees F (175 degrees C). Make sure you use enough oil to completely cover the onion when it fries.
8. Fry the onion right side up in the oil for 10 minutes or until it turns brown. When the onion has browned, remove it from the oil and let it drain on a rack or paper towels. Open the onion wider from the center so that you can put a small dish of the dipping sauce in the center.Wind Waker Glitch - Getting Unused Content w/ Chest StorageJasper2015-04-12 | A quick video for Geop's LP thread showing how to use chest storage to get access to an unused item!
Special thanks to Abahbob for the save file and Vicas for route planning.Favorite BGM - Quad City DJs - Space Jam SoundtrackJasper2014-08-09 | Just one of my favorite songs of all time - the song "Quad City DJs" by Space Jam Soundtrack on the soundtrack "Space Jam: Music From And Inspired By The Motion Picture (Soundtrack)".
NO COPY RIGHT INTENDED. ALL COPYRIGHT FOR "Space Jam Soundtrack" BELONG TO Warner Music Inc, Japan. Ltd.
this is a fun and exciting vidfeo gamei think thats a special caseJasper2014-08-05 | ...stand back mamaJasper2014-01-18 | this is some heavy shitOUYA Welcome AnimationJasper2013-09-16 | ...excellence in level designJasper2012-12-10 | happened when playing a mario 64 rom hack