Game info:
Katamari Damacy
Region: NTSC
Real ingame FPS: 60/60 (can reach up to 200 FPS unlimited!)
Compatibility: Fully Playable
Location: 2 mid game missions
Known Issues: Minor filtering bugs (some lines around text), occasional garbled textures when changing view, videos have to be skipped with a patch
Katamari Damacy Full HD gameplay on PCSX2PCSX22011-10-07 | PCSX2, the Playstation 2 emulator for the PC, gameplay video
Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info:
Katamari Damacy
Region: NTSC
Real ingame FPS: 60/60 (can reach up to 200 FPS unlimited!)
Compatibility: Fully Playable
Location: 2 mid game missions
Known Issues: Minor filtering bugs (some lines around text), occasional garbled textures when changing view, videos have to be skipped with a patch
PCSX2 0.9.9 SVN rev 4891
GSdx v0.1.16 (AVX) SVN rev 4893 (DX10 Hardware, Texture Filtering)
Internal Resolution: 2048x1792 (4x native, which in this case is 512x448)
SPU2-X v2.0.0 SVN rev 4872
Lilypad v0.10.0 SVN rev 4600
USBnull,FWnull,DEV9null
EE/IOP Clamping: Full
VUs Clamping Mode: Extra + Preserve Sign
Recommended speed hacks on EXCEPT mVU Flag Hack, MTVU on
Automatic Game Fixes on (needs Skip MPEG hack game fix)Ratchet and Clank series [4K 60 FPS] running on PCSX2 1.7 dev buildsPCSX22021-01-09 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: pcsx2.net Forums: forums.pcsx2.net
FPS: 60/60 Compatibility: Fully Playable Location: Ratchet and Clank: Oltanis Ratchet and Clank Going Commando: Boldan Ratchet and Clank Up Your Arsenal: Marcadia (operation Iron Shield) - Ratchet Deadlocked: Stygia. Known Issues: - Speed drops from time to time - The Mega Turrets won't work in Ratchet and Clank Going Commando PAL - The ending credits won't display correctly in hardware - Pause menu background in hardware mode won't fully display the scene.
System Specs:
Windows 10 x64 Build 1909 Intel Core i9 9900k at 4.8Ghz Geforce RTX 3070 Vision OC Kingston Balistix 32Gb at 3200Mhz
PCSX2 configuration:
PCSX2 1.7.0 dev builds GSdx 1.2.0 (AVX2) OpenGL Hardware Internal Resolution: 4096x4096 (8x native, which in this case is 512x448) Advanced Settings and Hacks (GSdx): Fast texture invalidation on Allow 8-bit textures on Mipmapping: Auto CRC hack level: Automatic Date Accuracy: Fast Blending Unit Accuracy: Basic Recommended speed hacks on, MTVU on, Instant VU1 on Automatic Game Fixes onDirge of Cerberus: Final Fantasy VII [1440p 60 FPS] running on PCSX2 1.6.0PCSX22020-08-01 | PCSX2, the Playstation 2 emulator for the PC, gameplay video
Website: pcsx2.net Forums: forums.pcsx2.net
Game info:
Title: Dirge of Cerberus: Final Fantasy VII Region: NTSC Wiki link:wiki.pcsx2.net/Dirge_of_Cerberus:_Final_Fantasy_VII FPS: 60/60 with noted slowdowns
Compatibility: Fully Playable
Location: Chapter 3 -Warehouse on the Edge
Known Issues:
-Speed drops to ~40ish FPS in certain open areas or effects
PCSX2 1.6.0 release GSdx 1.2.0 (AVX2) OpenGL Hardware
Internal Resolution: 2048x1792 (4x native, which in this case is 512x448) *Allow 8-bit textures on* Mipmapping: Auto
CRC hack level: Automatic Date Accuracy: Fast
Blending Unit Accuracy: Basic SPU2-X v2.0.0 1.6 release Lilypad v0.12.1 1.6 release USBnull,FWnull,DEV9null
Recommended speed hacks on, MTVU on
Automatic Game Fixes onShin Megami Tensei Lucifers Call [1440p 60 FPS] running on PCSX2 1.5.0PCSX22019-02-16 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Shin Megami Tensei Lucifer's Call (Nocturne) Region: PAL Wiki link: wiki.pcsx2.net/Shin_Megami_Tensei:_Nocturne Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Ginza Known Issues: -
PCSX2 1.5.0 (GIT 2962) GSdx 1.1.0 (SSE4) GIT 2962 OpenGL Hardware) Internal Resolution: 2560x2560 (5x native, which in this case is 512x512) No interlacing code from here: forums.pcsx2.net/Thread-No-interlacing-codes Mipmapping: Auto CRC hack level: Partial Accurate Date On Blending Unit Accuracy: High SPU2-X v2.0.0 GIT 2962 Lilypad v0.12.1 GIT 2962 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onRatchet & Clank 2 Locked & Loaded [1440p 50 FPS] running on PCSX2 1.5.0PCSX22019-02-13 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Ratchet & Clank 2 Locked & Loaded Region: PAL Wiki link: wiki.pcsx2.net/Ratchet_%26_Clank:_Going_Commando Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Known Issues: -Static menu screens only show properly in software renderers -Speed drops to ~40ish FPS in certain open areas
PCSX2 1.5.0 (GIT 2446) TAS GSdx 1.1.0 (SSE4) GIT 6-6-2018 OpenGL Hardware) Internal Resolution: 2560x2560 (5x native, which in this case is 512x512) Mipmapping: Auto (required!) CRC hack level: Partial Accurate Date On Blending Unit Accuracy: High SPU2-X v2.0.0 GIT 6-6-2018 Lilypad v0.12.1 GIT 6-6-2018 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on, EE cycle rate -2 Automatic Game Fixes onDragonball Z Budokai 3 CE [1440p 50 FPS] running on PCSX2 1.5.0PCSX22018-06-06 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Dragonball Z Budokai 3 Collector's Edition Region: PAL Wiki link: wiki.pcsx2.net/Dragon_Ball_Z:_Budokai_3 Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Known Issues: Some input lag
PCSX2 1.5.0 (GIT 21-5-2018) TAS PR GSdx 1.1.0 (SSE4) GIT 6-6-2018 OpenGL Hardware) Internal Resolution: 2560x2560 (5x native, which in this case is 512x512) Mipmapping: Auto CRC hack level: Partial Accurate Date On Blending Unit Accuracy: High SPU2-X v2.0.0 GIT 6-6-2018 Lilypad v0.12.1 GIT 6-6-2018 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onTokyo Xtreme Racer Drift [1080p 60 FPS] running on PCSX2 1.5.0PCSX22017-02-27 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Tokyo Xtreme Racer Drift Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Known Issues: -
All credits to "maarcis12" who recorded the gameplay and sent us this video for our channel, thanks man :)
EE/IOP and VUs Settings: Preset 2- Safe(faster) Aspect ratio: Widescreen 16:9Yakuza 2 [1080p 60 FPS] running on PCSX2 1.5PCSX22016-09-04 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Yakuza 2 Region: PAL Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: Some depth of field and lighting issues
PCSX2 1.5 (GIT 31-7-2016) GSdx v1.1 (SSE4) GIT 31-7-2016 (OpenGL Hardware, Texture Filtering) Accurate Blending Unit: High Accurate Date CRC hack level: Partial Internal Resolution: 2560x2240 (5x native, which in this case is 512x448) SPU2-X v2.0.0 GIT 31-7-2016 Lilypad v0.11.0 GIT 31-7-2016 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts 2 Final Mix Sephiroth Battle 4K 8x res - 16x AF + cutscenes running on PCSX2 1.5.0PCSX22016-06-15 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Kingdom Hearts 2 Final Mix Region: JAP Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Dark Depths - Hollow Bastion. Known Issues: - Notes: Patched to English using Crazycatz00's patch ( http://crazycatz00.x10host.com/KH/kh2_patches.html )
PCSX2 1.5.0 (GIT) GSdx v1.1 (SSE4) GIT (OpenGL Hardware, Texture Filtering) Internal Resolution: 4096x3584 (8x native, which in this case is 512x448) 16x Anisotropic Filtering SPU2-X v2.0.0 GIT Lilypad v0.11.0 GIT USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onSilent Hill 4 [1080p 60 FPS] running on PCSX2 1.5.0 dev - Shadows with OpenGL Hardware rendererPCSX22016-04-24 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Silent Hill 4 The Room Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Start of game - Subway world Known Issues:
First time the game displays shadows under a hardware renderer of GSdx (only possible with software, thus no upscaling up to now). Extra bonus the special Cynthia costume you get after completing the requirements for it :P
PCSX2 1.5.0 (GIT 6-4-2016) GSdx v1.1 (SSE4) GIT (OpenGL Hardware) from this PR: github.com/PCSX2/pcsx2/pull/806 Internal Resolution: 2048x2048 (4x native, which in this case is 512x512) Hardware Depth on, Accurate Date on, Blending Unit Accuracy: High, CRC hack level: None SPU2-X v2.0.0 GIT 6-4-2016 Lilypad v0.11.0 GIT 6-4-2016 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onGregory Horror Show [1080p 60 FPS] running on PCSX2 1.4.0PCSX22016-01-08 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Gregory Horror Show Region: PAL Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Known Issues: Some audio clipping/repeating issues
PCSX2 1.4.0 GSdx v1 (SSE4) (DX11 Hardware, Texture Filtering) Internal Resolution: 3200x2240 (5x native, which in this case is 640x448) SPU2-X v2.0.0 Lilypad v0.11.0 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow Hearts 3 - From the New World undub Final Boss + Ending [1080p 60 FPS] running on PCSX2 1.3.1PCSX22015-11-15 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Shadow Hearts 3 - From the New World Undub Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Known Issues: Garbled background in ring of judgment sequence, can be fixed with GSdx Software mode Location: Final Dungeon - Beyond the Gate
PCSX2 1.3.1 (GIT 7-11-2015) GSdx v1.0.0 (SSE4) GIT 7-11-2015 (OpenGL Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) 4x Anisotropic Filtering SPU2-X v2.0.0 GIT 7-11-2015 Lilypad v0.11.0 GIT 7-11-2015 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow of the Colossus 11th Colossus [1080p 60 FPS] running on PCSX2 1.3.1PCSX22015-06-21 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow of the Colossus Region: PAL Real ingame FPS: 40-60 FPS Compatibility: Fully Playable Location: Eleventh Colossus battle Known Issues: Overbloom, use higher resolutions to reduce it or enable the Aggressive CRC hack of GSdx to remove bloom or software mode for perfect fix Various shadow/texture pop-up-out issues - use software mode. Attention: This game is extremely CPU and GPU intensive, it was running at about 30 FPS even on the original Playstation 2. Setting VU cycle steal to 2 or even 3 helps the game tremendously
PCSX2 1.3.1 (GIT 27-2-2015) GSdx v0.1.16 (SSE4) GIT 4-3-2015 (DX11 Hardware, Texture Filtering) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 3200x2240 (5x native, which in this case is 640x448) SPU2-X v2.0.0 GIT 27-2-2015 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on Vu cycle stealing level 2 MTVU OFF - causes slowdowns! Automatic Game Fixes onKingdom Hearts 2 Final Mix Organization XIII Lexaeus Data - 9/13 [HD 60 FPS] running on PCSX2 1.3.1PCSX22015-05-17 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Kingdom Hearts 2 Final Mix Region: JAP Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Garden of Assemblage Known Issues: - Notes: Patched to English using Xeeynamo's patch ( http://xeeynamo.blogspot.com/2011/07/kingdom-hearts-ii-final-mix.html )
PCSX2 1.3.1 (GIT 27-2-2015) GSdx v0.1.16 (SSE4) GIT 4-3-2015 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x3066 (6x native, which in this case is 512x511) SPU2-X v2.0.0 GIT 27-2-2015 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onXenosaga Episode 1 Final Boss + Ending [1080p 60 FPS] running on PCSX2 1.3.1PCSX22015-03-01 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Xenosaga - Episode I - Der Wille zur Macht Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Proto Merkabah Known Issues: Lines appearing around characters instead of proper shadows: Enable the Half-Pixel offset hack in GSdx HW hacks Various text artifacts: Caused by upscaling, thus fixed by either checking 'native' or using a GSdx software renderer
PCSX2 1.3.1 (GIT 27-2-2015) GSdx v0.1.16 (SSE4) GIT 27-2-2015 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 GIT 27-2-2015 Lilypad v0.11.0 GIT 27-2-2015 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onBully [1080p 60 FPS] running on PCSX2 1.3.0PCSX22015-02-11 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Bully Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: Font issues with any GSdx hardware renderer. Either use a software renderer or DX9 Hardware where the bug is less visible. Chapter 2 on the Hattrick vs. Galloway mission; one of the objectives is to break the trophy case and take the empty bottle.
This is not possible to do unless you change your EE Clamping settings to full and VU To extra+preserve sign in the emulation settings. (thanks to Deyadissa from our forum for the tip)
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX9 Hardware, Texture Filtering) Internal Resolution: 3200x2240 (5x native, which in this case is 640x448) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow of the Colossus 10th Colossus [1080p 60 FPS] running on PCSX2 1.3.0PCSX22014-12-14 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow of the Colossus Region: PAL Real ingame FPS: 40-60 FPS Compatibility: Fully Playable Location: Tenth Colossus battle Known Issues: Overbloom, use higher resolutions to reduce it or enable the Aggressive CRC hack of GSdx to remove bloom or software mode for perfect fix Various shadow/texture pop-up-out issues - use software mode. Attention: This game is extremely CPU and GPU intensive, it was running at about 30 FPS even on the original Playstation 2. Setting VU cycle steal to 2 or even 3 helps the game tremendously
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 3200x2240 (5x native, which in this case is 640x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on Vu cycle stealing level 2,EE cycle stealing level 2 MTVU OFF - causes slowdowns! Automatic Game Fixes onShadow Hearts 1 Seraphic Radiance boss [1080p 50 FPS] running on PCSX2 1.3.0PCSX22014-12-08 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Shadow Hearts 1 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Seraphic Radiance boss Known Issues: Some de-interlace issues Videos flicker: Enable the "Switch to GSdx software rendering when an FMV plays" fix in Config-Emulation Settings-Gamefixes Character models disappearing: Set EE/IOP and VU clamping to Full and Extra+Preserve sign
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX11 Hardware, Texture Filtering) Internal Resolution: 3840x3072 (6x native, which in this case is 640x512) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onTekken 5 1080p 60 FPS running on PCSX2 1.3.0PCSX22014-11-30 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Tekken 5 Region: PAL Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Story mode Devil Jin, some Arcade mode with Hwoarang
Known Issues: Thin black vertical lines if scaling is used. Use one of these custom resolutions: 1200x1200, 1080x1920,720x1280 or 1200x(whatever you want)
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX11 Hardware, Texture Filtering) Internal Resolution:1200x1920 (native is 640x512) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts 2 Final Mix Organization XIII Xaldin Data - 8/13 60 FPS HD running on PCSX2 1.3.0PCSX22014-11-08 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Kingdom Hearts 2 Final Mix Region: JAP Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Garden of Assemblage Known Issues: - Notes: Patched to English using Xeeynamo's patch ( http://xeeynamo.blogspot.com/2011/07/kingdom-hearts-ii-final-mix.html )
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x3066 (6x native, which in this case is 512x511) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onGungrave Overdose WS patched HD running on PCSX2 1.3.0PCSX22014-10-12 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Gungrave Overdose Region: PAL Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: DX10/11 hardware renderers of GSdx show a black screen ingame: Use a software renderer or the DX9 hardware renderer of GSdx Some menu items missing with hardware renderers of GSdx: Use a software renderer Text outside the text boxes: Side effect of wide screen patch, might get fixed in the near future Extremely GPU demanding, probably due to the DX9 renderer
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX9 Hardware, Texture Filtering) Internal Resolution: 1920x1344 (3x native, which in this case is 640x448) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onOnimusha 2 - Samurais Destiny HD running on PCSX2 1.3.0PCSX22014-09-14 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Onimusha 2 - Samurai's Destiny Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: Videos have garbage with any GSdx hardware renderer. Use the game fix that automatically switches to GSdx software on video detected. Some items are see through, use a software renderer of GSdx
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX11 Hardware, Texture Filtering) Internal Resolution: 2560x2240 (5x native, which in this case is 512x448) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onGrimGrimoire HD running on PCSX2 1.3.0PCSX22014-09-07 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: GrimGrimoire Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Day 4 -Second Known Issues: -
PCSX2 1.3.0 (GIT 28-8-2014) GSdx v0.1.16 (SSE4) GIT 28-8-2014 (DX11 Hardware, Texture Filtering checked) Internal Resolution:2560x2560 (5x native, which in this case is 512x512) SPU2-X v2.0.0 GIT 28-8-2014 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts Sora VS Riku + cutscenes HD running on PCSX2 1.3.0PCSX22014-08-10 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Kingdom Hearts 1 Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Hollow Bastion Known Issues:
PCSX2 1.3.0 (rev 5908) GSdx v0.1.16 (AVX2) rev 5875 (DX11 Hardware, Texture Filtering) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 1920x1344 (3x native, which in this case is 640x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on Vu cycle stealing level 0,EE cycle stealing level 1 MTVU ON Automatic Game Fixes onShadow of the Colossus 9th Colossus HD running on PCSX2 1.3.0PCSX22014-07-20 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow of the Colossus Region: PAL Real ingame FPS: 40-60 FPS Compatibility: Fully Playable Location: Ninth Colossus battle Known Issues: Overbloom, use higher resolutions to reduce it or enable the Aggressive CRC hack of GSdx to remove bloom or software mode for perfect fix Various shadow/texture pop-up-out issues - use software mode. Attention: This game is extremely CPU and GPU intensive, it was running at about 30 FPS even on the original Playstation 2. Setting VU cycle steal to 2 or even 3 helps the game tremendously
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onRule of Rose WS patched HD running on PCSX2 1.3.0PCSX22014-05-11 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Rule of Rose Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: First Chapter Known Issues: Cutscenes/videos are black with any GSdx hardware renderer. Use the game fix that automatically switches to GSdx software on video detected. Some minor lightning/shadow issues
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) Internal Resolution: 2560x2240 (5x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onYakuza 2 HD running on PCSX2 1.3.0PCSX22014-05-11 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Yakuza 2 Region: PAL Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: Various bloom issues, only completely fixed in software mode of GSdx
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) Internal Resolution: 2560x2240 (5x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onAr tonelico 2 Melody of Metafalica HD running on PCSX2 1.3.0PCSX22014-04-27 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Ar tonelico 2 Melody of Metafalica Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Near start of game Known Issues: Videos have thin horizontal lines - Use the switch to GSdx software mode on video gamefix Characters look 'sliced' when using resolutions above native: Check the GSdx HW hack 'Sprite hack" Character models in dialogues have some black lines on them: Use a software renderer on GSdx or native resolution When near a chest box, character seems to 'fall through' the floor - no fix
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) Sprite hack on Internal Resolution: 3840x2688 (6x native, which in this case is 640x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onRogue Galaxy Directors Cut Undub WS patched HD running on PCSX2 1.3.0PCSX22014-04-20 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Rogue Galaxy Director's Cut Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: Minor shadow/lightning issues - Use a GSdx software renderer Map has lines - Check 'native' or use a GSdx software renderer Flashbacks have major graphical bugs - Press F9 to switch to GSdx software renderer On planet Vedan, in Myna while walking around especially near the trolley, the characters jump in an "out of bounds" area. They appear walking on air, the graphics are corrupted and you can't return in the game's normal area - Set VU Round Mode to Positive
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering checked) Internal Resolution: 2560x2240 (5x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onMetal Slug Anthology HD running on PCSX2 1.3.0PCSX22014-03-09 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Metal Slug Anthology Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: First 2 missions Known Issues: Texture filtering in checked state causes lines on character models Needs Full Boot to detect your language else defaults to Japanese
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) FXAA on, FX shader on (Gaussian filtering) Internal Resolution: 2560x1792 (4x native, which in this case is 640x448) - No visual difference since this is a 2D game SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts 2 Final Mix Organization XIII Luxord Data - 6/13 1080p running on PCSX2 1.3.0PCSX22014-02-22 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onObscure 2 HD running on PCSX2 1.3.0PCSX22014-02-15 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Title: Obscure 2 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Start of game Known Issues: Videos do not display correctly - use the EE timing hack game fix Flickering textures at a distance - use a software renderer of GSdx for an improvement, no absolute fix
PCSX2 1.3.0 (rev 5889) GSdx v0.1.16 (SSE4) rev 5897 (DX11 Hardware, Texture Filtering checked) Internal Resolution: 3072x3066 (6x native, which in this case is 512x511) SPU2-X v2.0.0 SVN rev 5893 Lilypad v0.11.0 SVN rev 5822 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on EE timing hack game fix on Automatic Game Fixes onForbidden Siren HD running on PCSX2 1.1.0PCSX22014-01-12 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Forbidden Siren Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Start of game Known Issues:
PCSX2 1.1.0 (rev 5807) GSdx v0.1.16 (SSE4) rev 5807 (DX11 Hardware, Texture Filtering checked) Internal Resolution:3072x3072 (6x native, which in this case is 512x512) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onCastlevania Curse of Darkness HD WS patched running on PCSX2 1.1.0PCSX22014-01-06 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Castlevania Curse of Darkness Region: NTSC Real ingame FPS: 60 FPS Compatibility: Fully Playable Location: Start of game Known Issues: Videos glitch, enable the PCSX2 gamefix for switching to GSdx software mode on FMVs SPS with microVU - Enable automatic game fixes Missing shadows - Use a software renderer of GSdx
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5726 (DX11 Hardware, Texture Filtering checked) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 2560x2240 (5x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow of the Colossus 8th Colossus HD running on PCSX2 1.1.0PCSX22013-12-22 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow of the Colossus Region: PAL Real ingame FPS: 40-60 FPS Compatibility: Fully Playable Location: Eighth Colossus battle Known Issues: Overbloom, use higher resolutions to reduce it or enable the Aggressive CRC hack of GSdx to remove bloom or software mode for perfect fix Various shadow/texture pop-up-out issues - use software mode. Attention: This game is extremely CPU and GPU intensive, it was running at about 30 FPS even on the original Playstation 2. Setting VU cycle steal to 2 or even 3 helps the game tremendously
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5464 (DX11 Hardware, Texture Filtering) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 3200x2240 (5x native, which in this case is 640x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on Vu cycle stealing level 2,EE cycle stealing level 2 MTVU OFF - causes slowdowns! Automatic Game Fixes onShadow Hearts 1 Atman Boss (Good ending fight) HD running on PCSX2 1.1.0PCSX22013-11-10 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow Hearts 1 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Atman boss Known Issues: Some de-interlace issues Videos flicker: Enable the "Switch to GSdx software rendering when an FMV plays" fix in Config-Emulation Settings-Gamefixes Character models disappearing: Set EE/IOP and VU clamping to Full and Extra+Preserve sign
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5714 (DX11 Hardware, Texture Filtering) Internal Resolution:3840x3072 (6x native, which in this case is 640x512) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKiller 7 WS patched HD running on PCSX2 1.1.0PCSX22013-10-26 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info:
Killer 7 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: First mission Known Issues: Major targeting issues, fixed using a GSdx software renderer
PCSX2 1.1.0 (rev 5730) GSdx v0.1.16 (SSE4) rev 5726 (DX11 Hardware, Texture Filtering checked) Internal Resolution: 3840x3066 (6x native, which in this case is 640x511) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onSilent Hill 4 Final Boss-Escape Ending WS patched HD running on PCSX2 1.1.0PCSX22013-10-17 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Silent Hill 4 - The Room Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Ending Known Issues: Henry's shadow missing (works in GSdx SW mode) Some rust/screen blurring effects missing (ok in GSdx SW mode)
PCSX2 1.1.0 (rev 5730) GSdx v0.1.16 (SSE4) rev 5726 (DX11 Hardware, Texture Filtering checked) Alpha (removes broken shadow overlay), Half Pixel Offset hacks Internal Resolution: 3072x3072 (6x native, which in this case is 512x512) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts 2 Final Mix Organization XIII Axel Data - 5/13 1080p running on PCSX2 1.1.0PCSX22013-09-28 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
PCSX2 1.1.0 (rev 5730) GSdx v0.1.16 (SSE4) rev 5714 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5729 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow Hearts 1 Intro - Part 2/2 HD Yuri VS Fox Face running on PCSX2 1.1.0PCSX22013-09-21 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow Hearts 1 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Start of game Known Issues: Some de-interlace issues Videos flicker: Enable the "Switch to GSdx software rendering when an FMV plays" fix in Config-Emulation Settings-Gamefixes Character models disappearing: Set EE/IOP and VU clamping to Full and Extra+Preserve sign
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5714 (DX11 Hardware, Texture Filtering) Internal Resolution:3840x3072 (6x native, which in this case is 640x512) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow Hearts 1 Intro - Part 1/2 HD running on PCSX2 1.1.0PCSX22013-09-14 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow Hearts 1 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Start of game Known Issues: Some de-interlace issues Videos flicker: Enable the "Switch to GSdx software rendering when an FMV plays" fix in Config-Emulation Settings-Gamefixes Character models disappearing: Set EE/IOP and VU clamping to Full and Extra+Preserve sign
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5714 (DX11 Hardware, Texture Filtering) Internal Resolution:3840x3072 (6x native, which in this case is 640x512) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts 2 Final Mix Organization XIII Zexion Data - 4/13 1080p running on PCSX2 1.1.0PCSX22013-09-07 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5714 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow of the Colossus 7th Colossus HD running on PCSX2 1.1.0PCSX22013-08-31 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow of the Colossus Region: PAL Real ingame FPS: 40-60 FPS Compatibility: Fully Playable Location: Seventh Colossus battle Known Issues: Overbloom, use higher resolutions to reduce it or enable the Aggressive CRC hack of GSdx to remove bloom or software mode for perfect fix Various shadow/texture pop-up-out issues - use software mode. Attention: This game is extremely CPU and GPU intensive, it was running at about 30 FPS even on the original Playstation 2. Setting VU cycle steal to 2 or even 3 helps the game tremendously
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5464 (DX11 Hardware, Texture Filtering) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 2560x1792 (4x native, which in this case is 640x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on Vu cycle stealing level 2,EE cycle stealing level 2 MTVU OFF - causes slowdowns! Automatic Game Fixes onViewtiful Joe 2 HD running on PCSX2 1.1.0PCSX22013-08-23 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info:
Viewtiful Joe 2 Region: PAL Real ingame FPS: 50/50 Compatibility: Fully Playable Location: Second level Known Issues: -
PCSX2 1.1.0 (rev 5710) GSdx v0.1.16 (SSE4) rev 5714 (DX11 Hardware, Texture Filtering) Internal Resolution: 2688x3054 (6x native, which in this case is 448x509) SPU2-X v2.0.0 SVN rev 5695 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShin Megami Tensei Devil Summoner HD running on PCSX2 1.1.0PCSX22013-08-10 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shin Megami Tensei Devil Summoner - Raidou Kuzunoha vs. The Soulless Army Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: Crashes if SPU2-X output module is set to Xaudio2. Use Dsound
PCSX2 1.1.0 (rev 5483) GSdx v0.1.16 (SSE4) rev 5620 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5478 (DSound) Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onMortal Kombat Deception WS Patched HD running on PCSX2 1.1.0PCSX22013-07-15 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info:
Mortal Kombat Deception Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Ladder Known Issues: Half screen corruption when using scaling, use custom internal resolutions instead Text artifacts when using resolutions above native, use TC offset hack
PCSX2 1.1.0 (rev 5483) GSdx v0.1.16 (SSE4) rev 5559 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onShadow of the Colossus 6th Colossus HD running on PCSX2 1.1.0PCSX22013-06-29 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info: Shadow of the Colossus Region: PAL Real ingame FPS: 40-60 FPS Compatibility: Fully Playable Location: Sixth Colossus battle Known Issues: Overbloom, use higher resolutions to reduce it or enable the Aggressive CRC hack of GSdx to remove bloom or software mode for perfect fix Various shadow/texture pop-up-out issues - use software mode. Attention: This game is extremely CPU and GPU intensive, it was running at about 30 FPS even on the original Playstation 2. Setting VU cycle steal to 2 or even 3 helps the game tremendously
PCSX2 1.1.0 (rev 5617) GSdx v0.1.16 (SSE4) rev 5464 (DX11 Hardware, Texture Filtering) Half-Pixel offset Hack, Aggressive CRC Internal Resolution: 2560x1792 (4x native, which in this case is 640x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on Vu cycle stealing level 2,EE cycle stealing level 2 MTVU OFF - causes slowdowns! Automatic Game Fixes onKingdom Hearts Re: Chain of Memories WS patched HD running on PCSX2 1.1.0PCSX22013-06-09 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
Game info:
Region: NTSC Real ingame FPS: 60/60 Compatibility: Fully Playable Location: Start of game Known Issues: -Bugged shadows: Turn on alpha hack in GSdx -Cinematic cutscenes bugged: Use software mode of GSdx or use the auto SW mode switcher gamefix -When loading new areas sometimes you see a Sora ragdoll hovering in blackness for a split second
PCSX2 1.1.0 (rev 5483) GSdx v0.1.16 (SSE4) rev 5464 (DX11 Hardware, Texture Filtering) Alpha hack Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes onKingdom Hearts 2 Final Mix Organization XIII Xigbar Data - 2/13 1080p running on PCSX2 1.1.0PCSX22013-06-01 | PCSX2, the Playstation 2 emulator for the PC, gameplay video Website: http://pcsx2.net Forums: http://forums.pcsx2.net
PCSX2 1.1.0 (rev 5483) GSdx v0.1.16 (SSE4) rev 5559 (DX11 Hardware, Texture Filtering) Internal Resolution: 3072x2688 (6x native, which in this case is 512x448) SPU2-X v2.0.0 SVN rev 5478 Lilypad v0.10.0 SVN rev 5282 USBnull,FWnull,DEV9null Recommended speed hacks on, MTVU on Automatic Game Fixes on