Uploaded July 2022 | Updated September 2026, 2 weeks ago
January 26, 2019 (og clear unknown, re-cleared on April 15, 2022)
supermariomakerbookmark.nintendo.net/courses/4D12-0000-03D3-E074
Level Maker: TearGasJaz
Clear time: 4 hrs 44 mins / 31 mins
Oh look, Teargas again. This level destroyed me on the first blind playthrough.
First section, this Teargas guy loves his reclaims. Choke point was getting momentum off the pow to do the spiny shell jump. And of course the cp nai trick where most deaths were from item collision. Only one nai on the replay.
Second section, I got punished for wanting to hug the wall for the spring jump only to get munched. Well we went for a slight cheese here by avoiding a pow drop and doing a shell jump instead. I still failed several times anyways. No cp2 nais.
Third section choke point may be hard to believe but it was the lava spring jump with Yoshi. The spring sinks too fast from doing a stationary spit so I had to use a running start. No nais on the Yoshi section and no yattenai on the final boss. I'm not sure if killing the goomba was intentional as I feel like the challenge was meant to be a moving wall to shell jump off. And yes, I opted to do a more precise spin jump instead of a simple shell jump off the muncher wall because I'm an idiot.
Pretty fun level. The highlight was definitely one of the recommended levels. Who would play that Terrible Level? Vince?
January 26, 2019 (og clear unknown, re-cleared on April 15, 2022)
supermariomakerbookmark.nintendo.net/courses/4D12-0000-03D3-E074
Level Maker: TearGasJaz
Clear time: 4 hrs 44 mins / 31 mins
Oh look, Teargas again. This level destroyed me on the first blind playthrough.
First section, this Teargas guy loves his reclaims. Choke point was getting momentum off the pow to do the spiny shell jump. And of course the cp nai trick where most deaths were from item collision. Only one nai on the replay.
Second section, I got punished for wanting to hug the wall for the spring jump only to get munched. Well we went for a slight cheese here by avoiding a pow drop and doing a shell jump instead. I still failed several times anyways. No cp2 nais.
Third section choke point may be hard to believe but it was the lava spring jump with Yoshi. The spring sinks too fast from doing a stationary spit so I had to use a running start. No nais on the Yoshi section and no yattenai on the final boss. I'm not sure if killing the goomba was intentional as I feel like the challenge was meant to be a moving wall to shell jump off. And yes, I opted to do a more precise spin jump instead of a simple shell jump off the muncher wall because I'm an idiot.
Pretty fun level. The highlight was definitely one of the recommended levels. Who would play that Terrible Level? Vince?










