Uploaded October 2022 | Updated September 2026, 10 hours ago
Working on something like megatextures. GPU can request small regions in specific mip levels of a large texture to be mapped/unmapped.
Working on something like megatextures. GPU can request small regions in specific mip levels of a large texture to be mapped/unmapped.

![Video decoding [WIP]
The GPU video decoding in Vulkan and DX12 will allow to easily add HD videos to your materials in Wicked Engine with minimal performance and memory impact. This is some work to do, but the base idea works now.
Wicked Engine: https://github.com/turanszkij/WickedEngine Video decoding [WIP]](https://i.ytimg.com/vi/tvGlJjgD-VU/mqdefault.jpg)








